Replay
  • UndeadShocky
    1. Death Knight, level 2
  • UndeadEnTe
    1. Lich, level 3
vs
Game length
00:05:49
Patch
2.00
Downloads
44
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Feb 26, 2025 by kover2177
Game breakdown

Shocky (Shocker#21685)

233 APM

Heroes

  • Death KnightLevel 2

Units

  • Ghoul9
  • Acolyte6

Buildings

  • Ziggurat3
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy2
  • Circlet of Nobility1
  • Staff of Teleportation1

Control groups

Group 1245
Set 8 1 15 31
Used 17 8 184 156
Actions by type
Right clicks
513
Selections
268
Control group selections
365
Control groups set
55
Build and train orders
41
Abilities
7
Basic commands
42
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

EnTe (EnTe#21775)

190 APM

Heroes

  • LichLevel 3

Units

  • Ghoul8
  • Acolyte3

Buildings

  • Ziggurat2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy2

Control groups

Group 12
Set 22 1
Used 162 126
Actions by type
Right clicks
507
Selections
214
Control group selections
288
Control groups set
23
Build and train orders
26
Abilities
11
Basic commands
6
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
3,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 944 1:27 1,888 2:54 2,831 4:21 3,775 5:49
Army1,080
Economy450
Production380
Technology420
Support1,445
Undead
2,930

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 944 1:27 1,888 2:54 2,831 4:21 3,775 5:49
Army960
Economy225
Production380
Technology420
Support945
5:49 / 5:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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