Replay
  • UndeadCallMeMaster
    1. Crypt Lord, level 3
    2. Death Knight, level 2
    3. Lich, level 1
  • UndeadEnTe
    1. Lich, level 4
    2. Death Knight, level 3
    3. Dark Ranger, level 2
vs
Game length
00:12:50
Patch
2.00
Downloads
30
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Feb 25, 2025 by kover2177
Game breakdown

CallMeMaster (CallMeMaster#2711)

157 APM

Heroes

  • Crypt LordLevel 3
  • Death KnightLevel 2
  • LichLevel 1

Units

  • Ghoul10
  • Acolyte7
  • Obsidian Statue3
  • Crypt Fiend2

Buildings

  • Ziggurat8
  • Nerubian Tower2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • Burrow
  • Destroyer Form
  • Web

Items

  • Rod of Necromancy1
  • Sacrificial Skull1
  • Orb of Corruption1

Control groups

Group 1234
Set 1 2 12 1
Used 259 175 7 250
Actions by type
Right clicks
850
Selections
300
Control group selections
691
Control groups set
16
Build and train orders
74
Abilities
15
Basic commands
21
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

EnTe (EnTe#21775)

178 APM

Heroes

  • LichLevel 4
  • Death KnightLevel 3
  • Dark RangerLevel 2

Units

  • Ghoul7
  • Acolyte6
  • Crypt Fiend3
  • Obsidian Statue2

Buildings

  • Ziggurat4
  • Tomb of Relics2
  • Crypt1
  • Altar of Darkness1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Web

Items

  • Rod of Necromancy3
  • Staff of Teleportation1
  • Boots of Speed1
  • Orb of Corruption1

Control groups

Group 12
Set 48 3
Used 312 216
Actions by type
Right clicks
1083
Selections
455
Control group selections
528
Control groups set
51
Build and train orders
83
Abilities
39
Basic commands
15
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
6,635

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,659 3:12 3,318 6:25 4,976 9:37 6,635 12:50
Army2,230
Economy525
Production520
Technology1,240
Support2,120
Undead
6,075

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,659 3:12 3,318 6:25 4,976 9:37 6,635 12:50
Army1,885
Economy450
Production520
Technology920
Support2,300
12:50 / 12:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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