Replay
  • HumanTekko
    1. Archmage, level 3
    2. Blood Mage, level 4
  • Night ElfLinJunJie
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:13:09
Patch
2.00
Downloads
33
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Feb 21, 2025 by Stowka
Game breakdown

Tekko (Tekko1012#2394)

217 APM

Heroes

  • ArchmageLevel 3
  • Blood MageLevel 4

Units

  • Peasant14
  • Rifleman9
  • Footman8
  • Priest7
  • Sorceress4

Buildings

  • Farm8
  • Scout Tower8
  • Arcane Tower3
  • Guard Tower3
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Lumber Mill1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • Gunpowder

Items

  • Boots of Speed1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1

Control groups

Group 1234
Set 267 37 31 1
Used 362 158 68 0
Actions by type
Right clicks
951
Selections
546
Control group selections
588
Control groups set
336
Build and train orders
127
Abilities
40
Basic commands
211
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

LinJunJie (Casfan#31609)

276 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 2

Units

  • Wisp25
  • Druid of the Claw6
  • Archer5
  • Dryad1

Buildings

  • Moon Well5
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 3

Items

  • Potion of Healing3
  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Venom1
  • Staff of Preservation1
  • Lesser Clarity Potion1
  • Moonstone1

Control groups

Group 12345
Set 53 59 89 3 1
Used 15 267 68 358 196
Actions by type
Right clicks
1544
Selections
693
Control group selections
904
Control groups set
205
Build and train orders
79
Abilities
87
Basic commands
75
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
9,015

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,254 3:17 4,508 6:34 6,761 9:51 9,015 13:09
Army4,490
Economy1,050
Production490
Technology815
Support2,170
NightelfData incomplete
8,050

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,254 3:17 4,508 6:34 6,761 9:51 9,015 13:09
Army2,325
Economy1,500
Production640
Technology650
Support2,935

Partial spend: actions with unknown prices are excluded.

13:09 / 13:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays