Replay
  • HumanAtheistP
    1. Archmage, level 4
vs
Game length
00:06:39
Patch
2.00
Downloads
67
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Feb 13, 2025 by Stowka
Game breakdown

AtheistP (saleex#21837)

287 APM

Heroes

  • ArchmageLevel 4

Units

  • Peasant11
  • Footman10

Buildings

  • Farm5
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1

Upgrades

  • Lumber Harvesting

Control groups

Group 12456
Set 45 11 1 1 1
Used 253 64 234 79 183
Actions by type
Right clicks
540
Selections
215
Control group selections
813
Control groups set
59
Build and train orders
61
Abilities
0
Basic commands
195
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

JeanBonbeur (JeanBonbeur#21709)

217 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant29
  • Footman14

Buildings

  • Farm4
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Tower1
  • Arcane Vault1

Control groups

Group 12345
Set 32 9 12 6 3
Used 184 21 33 53 166
Actions by type
Right clicks
409
Selections
259
Control group selections
457
Control groups set
62
Build and train orders
100
Abilities
0
Basic commands
117
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Human
3,555

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,343 1:39 2,685 3:19 4,028 4:59 5,370 6:39
Army1,350
Economy825
Production340
Technology390
Support650
Human
5,370

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,343 1:39 2,685 3:19 4,028 4:59 5,370 6:39
Army1,890
Economy2,560
Production340
Technology70
Support510
6:39 / 6:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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