Replay
  • HumanAtheistP
    1. Archmage, level 4
    2. Mountain King, level 3
  • Night ElfLinJunJie
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 2
vs
Game length
00:13:50
Patch
2.00
Downloads
35
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Feb 12, 2025 by Stowka
Game breakdown

AtheistP (saleex#21837)

344 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant13
  • Rifleman10
  • Footman9
  • Sorceress4
  • Priest3
  • Spell Breaker1

Buildings

  • Farm8
  • Arcane Vault2
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2

Items

  • Lesser Clarity Potion2
  • Scroll of Healing2
  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Healing1
  • Scroll of Regeneration1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 74 17 8 3 1 1
Used 759 428 25 293 88 233
Actions by type
Right clicks
1604
Selections
591
Control group selections
1826
Control groups set
104
Build and train orders
133
Abilities
67
Basic commands
387
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
0

LinJunJie (Casfan#31609)

292 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 2

Units

  • Wisp13
  • Druid of the Claw6
  • Archer5
  • Goblin Zeppelin1

Buildings

  • Moon Well6
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Ancient of Wind1

Upgrades

  • Druid of the Claw TrainingLevel 3

Items

  • Moonstone3
  • Circlet of Nobility2
  • Potion of Healing2
  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Venom1
  • Staff of Preservation1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 123 39 119 11 1
Used 242 326 62 328 169
Actions by type
Right clicks
1603
Selections
736
Control group selections
1127
Control groups set
293
Build and train orders
80
Abilities
89
Basic commands
53
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
9,245

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,311 3:27 4,623 6:55 6,934 10:22 9,245 13:50
Army4,505
Economy975
Production490
Technology535
Support2,740
NightelfData incomplete
8,015

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,311 3:27 4,623 6:55 6,934 10:22 9,245 13:50
Army2,420
Economy780
Production790
Technology650
Support3,375

Partial spend: actions with unknown prices are excluded.

13:50 / 13:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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