Replay
  • HumanRUNNING
    1. Paladin, level 5
    2. Blood Mage, level 3
  • OrcFoCuS
    1. Far Seer, level 5
    2. Tauren Chieftain, level 6
vs
Game length
00:19:59
Patch
2.00
Downloads
100
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Feb 10, 2025 by kover2177
Game breakdown

RUNNING (War3MrSun#3115)

279 APM

Heroes

  • PaladinLevel 5
  • Blood MageLevel 3

Units

  • Rifleman15
  • Peasant11

Buildings

  • Farm12
  • Scout Tower9
  • Arcane Tower4
  • Guard Tower4
  • Blacksmith1
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1

Upgrades

  • GunpowderLevel 2
  • Long Rifles
  • MasonryLevel 2
  • ArmorLevel 2

Items

  • Scroll of Regeneration7
  • Scroll of Healing5
  • Scroll of Town Portal3
  • Ivory Tower2
  • Staff of Teleportation2
  • Potion of Healing2
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 108 213 43 6 41
Used 825 794 77 3 45
Actions by type
Right clicks
2109
Selections
770
Control group selections
1744
Control groups set
411
Build and train orders
192
Abilities
53
Basic commands
204
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
3

FoCuS (FoCuS#31324)

338 APM

Heroes

  • Far SeerLevel 5
  • Tauren ChieftainLevel 6

Units

  • Raider14
  • Peon12
  • Troll Headhunter/Berserker6
  • Kodo Beast3

Buildings

  • Orc Burrow10
  • Great Hall3
  • Beastiary2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1

Upgrades

  • Troll Regeneration
  • Ensnare
  • PillageLevel 3
  • Melee WeaponsLevel 2
  • Reinforced Defenses
  • ArmorLevel 2

Items

  • Lesser Clarity Potion8
  • Healing Salve6
  • Potion of Mana3
  • Scroll of Speed2
  • Potion of Invisibility1
  • Staff of Teleportation1
  • Scroll of Healing1
  • Scroll of Protection1

Control groups

Group 123456
Set 6 31 4 1 10 2
Used 1331 847 83 0 288 395
Actions by type
Right clicks
2259
Selections
758
Control group selections
2944
Control groups set
54
Build and train orders
173
Abilities
131
Basic commands
357
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
11,440

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,094 4:59 6,188 9:59 9,281 14:59 12,375 19:59
Army3,075
Economy825
Production340
Technology955
Support6,245
OrcData incomplete
12,375

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,094 4:59 6,188 9:59 9,281 14:59 12,375 19:59
Army4,095
Economy2,055
Production650
Technology615
Support4,960

Partial spend: actions with unknown prices are excluded.

19:59 / 19:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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