Replay
  • HumanLeon
    1. Archmage, level 4
    2. Mountain King, level 2
    3. Paladin, level 1
  • UndeadTbc bm
    1. Lich, level 4
vs
Game length
00:13:49
Patch
2.00
Downloads
76
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Feb 10, 2025 by kover2177
Game breakdown

Leon (Leon#23655)

393 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2
  • PaladinLevel 1

Units

  • Peasant17
  • Footman12
  • Siege Engine5
  • Goblin Shredder1
  • Goblin Zeppelin1
  • Flying Machine1
  • Knight1
  • Gryphon Rider1

Buildings

  • Farm9
  • Workshop3
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Town Hall1
  • Keep1
  • Arcane Tower1
  • Lumber Mill1
  • Blacksmith1
  • Guard Tower1
  • Castle1
  • Gryphon Aviary1

Upgrades

  • GunpowderLevel 2
  • Backpack
  • Animal War Training
  • Plating

Items

  • Scroll of Regeneration4
  • Lesser Clarity Potion2

Control groups

Group 123456
Set 230 14 74 33 45 8
Used 1009 148 435 221 891 13
Actions by type
Right clicks
1503
Selections
564
Control group selections
2717
Control groups set
404
Build and train orders
122
Abilities
58
Basic commands
141
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Tbc bm (bigcat#11586)

206 APM

Heroes

  • LichLevel 4

Units

  • Ghoul14
  • Acolyte13
  • Goblin Zeppelin1
  • Gargoyle1

Buildings

  • Ziggurat4
  • Nerubian Tower4
  • Necropolis3
  • Crypt2
  • Altar of Darkness2
  • Spirit Tower2
  • Halls of the Dead2
  • Tomb of Relics1
  • Graveyard1

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Boots of Speed1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 38 81 12 149 91 134
Used 301 108 145 46 87 0
Actions by type
Right clicks
1020
Selections
513
Control group selections
687
Control groups set
505
Build and train orders
71
Abilities
47
Basic commands
4
Item uses
1
Subgroup switches
0
Units removed from queue
13
Escape presses
0

Timeline

Human
9,460

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,365 3:27 4,730 6:54 7,095 10:22 9,460 13:49
Army3,835
Economy1,660
Production900
Technology955
Support2,110
Undead
7,855

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,365 3:27 4,730 6:54 7,095 10:22 9,460 13:49
Army2,095
Economy1,650
Production760
Technology1,330
Support2,020
13:49 / 13:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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