Replay
  • HumanLemes
    1. Paladin, level 3
    2. Blood Mage, level 2
  • HumanJeanBonbeur
    1. Mountain King, level 4
    2. Blood Mage, level 2
vs
Game length
00:12:43
Patch
2.00
Downloads
119
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Feb 8, 2025 by kover2177
Game breakdown

Lemes (Lemes#2430)

197 APM

Heroes

  • PaladinLevel 3
  • Blood MageLevel 2

Units

  • Rifleman14
  • Peasant10
  • Knight2
  • Footman1

Buildings

  • Farm5
  • Altar of Kings2
  • Blacksmith1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Castle1
  • Lumber Mill1
  • Town Hall1

Upgrades

  • GunpowderLevel 2
  • Long Rifles
  • Armor

Items

  • Lesser Clarity Potion2
  • Scroll of Regeneration2

Control groups

Group 145678
Set 21 1 1 1 1 5
Used 216 45 110 88 57 8
Actions by type
Right clicks
1066
Selections
512
Control group selections
524
Control groups set
30
Build and train orders
107
Abilities
38
Basic commands
137
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

JeanBonbeur (JeanBonbeur#21709)

240 APM

Heroes

  • Mountain KingLevel 4
  • Blood MageLevel 2

Units

  • Peasant19
  • Footman11
  • Rifleman10
  • Priest3
  • Mortar Team1

Buildings

  • Farm9
  • Barracks3
  • Altar of Kings2
  • Scout Tower2
  • Town Hall1
  • Arcane Tower1
  • Arcane Vault1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Guard Tower1
  • Arcane Sanctum1
  • Workshop1

Upgrades

  • Defend
  • Lumber Harvesting
  • Masonry
  • Long Rifles
  • Gunpowder
  • Priest Training

Items

  • Lesser Clarity Potion10
  • Scroll of Regeneration4
  • Potion of Mana2
  • Boots of Speed1

Control groups

Group 12345
Set 68 15 18 9 2
Used 437 81 36 140 237
Actions by type
Right clicks
998
Selections
549
Control group selections
931
Control groups set
112
Build and train orders
138
Abilities
45
Basic commands
178
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
7,370

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,748 3:10 5,495 6:21 8,243 9:32 10,990 12:43
Army3,495
Economy1,135
Production520
Technology715
Support1,505
Human
10,990

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,748 3:10 5,495 6:21 8,243 9:32 10,990 12:43
Army4,120
Economy1,810
Production1,130
Technology685
Support3,245
12:43 / 12:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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