Replay
  • HumanLemes
    1. Paladin, level 5
    2. Blood Mage, level 3
    3. Mountain King, level 2
  • HumanJeanBonbeur
    1. Archmage, level 3
    2. Blood Mage, level 1
    3. Paladin, level 1
vs
Game length
00:16:36
Patch
2.00
Downloads
75
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Feb 8, 2025 by kover2177
Game breakdown

Lemes (Lemes#2430)

226 APM

Heroes

  • PaladinLevel 5
  • Blood MageLevel 3
  • Mountain KingLevel 2

Units

  • Peasant15
  • Rifleman11
  • Gryphon Rider5
  • Priest3
  • Footman1

Buildings

  • Farm13
  • Altar of Kings1
  • Blacksmith1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Arcane Sanctum1
  • Scout Tower1
  • Guard Tower1
  • Castle1
  • Gryphon Aviary1

Upgrades

  • Gunpowder
  • Lumber HarvestingLevel 2
  • Long Rifles
  • Priest Training
  • Armor
  • Storm Hammers

Items

  • Scroll of Healing1

Control groups

Group 1234
Set 18 5 4 1
Used 312 94 103 16
Group 5678
Set 4 1 1 2
Used 162 148 146 4
Actions by type
Right clicks
1502
Selections
726
Control group selections
985
Control groups set
36
Build and train orders
132
Abilities
82
Basic commands
225
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

JeanBonbeur (JeanBonbeur#21709)

249 APM

Heroes

  • ArchmageLevel 3
  • Blood MageLevel 1
  • PaladinLevel 1

Units

  • Footman22
  • Peasant21
  • Knight11
  • Flying Machine7
  • Rifleman4
  • Mortar Team3

Buildings

  • Farm12
  • Barracks2
  • Scout Tower2
  • Arcane Tower2
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Castle1
  • Workshop1
  • Gryphon Aviary1

Upgrades

  • Lumber HarvestingLevel 2
  • DefendLevel 2
  • Fragmentation Shards
  • Long Rifles
  • Flak Cannons

Items

  • Boots of Speed1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Staff of Sanctuary1

Control groups

Group 12345
Set 130 19 18 7 1
Used 554 182 112 219 226
Actions by type
Right clicks
1322
Selections
782
Control group selections
1293
Control groups set
175
Build and train orders
189
Abilities
24
Basic commands
259
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
10

Timeline

Human
9,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,595 4:09 7,190 8:18 10,785 12:27 14,380 16:36
Army4,195
Economy1,125
Production630
Technology910
Support2,180
HumanData incomplete
14,380

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,595 4:09 7,190 8:18 10,785 12:27 14,380 16:36
Army7,725
Economy1,960
Production1,080
Technology1,155
Support2,460

Partial spend: actions with unknown prices are excluded.

16:36 / 16:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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