Replay
  • Night ElfMeS
    1. Demon Hunter, level 3
    2. Firelord, level 3
  • HumanOli
    1. Paladin, level 3
    2. Blood Mage, level 1
vs
Game length
00:10:18
Patch
2.00
Downloads
37
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Feb 8, 2025 by kover2177
Game breakdown

MeS (Perfect#22724)

297 APM

Heroes

  • Demon HunterLevel 3
  • FirelordLevel 3

Units

  • Wisp13
  • Archer5
  • Druid of the Claw4

Buildings

  • Moon Well5
  • Ancient of Lore3
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 2

Items

  • Boots of Speed1
  • Staff of Preservation1
  • Potion of Lesser Invulnerability1
  • Orb of Venom1

Control groups

Group 1234
Set 38 25 8 11
Used 724 690 65 39
Actions by type
Right clicks
925
Selections
199
Control group selections
1518
Control groups set
82
Build and train orders
48
Abilities
42
Basic commands
193
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Oli (oli#2963)

119 APM

Heroes

  • PaladinLevel 3
  • Blood MageLevel 1

Units

  • Rifleman14
  • Peasant8

Buildings

  • Farm6
  • Altar of Kings1
  • Blacksmith1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1

Upgrades

  • GunpowderLevel 2
  • Long Rifles

Items

  • Scroll of Healing1

Control groups

Group 12345
Set 14 3 1 1 230
Used 103 17 59 50 22
Actions by type
Right clicks
424
Selections
144
Control group selections
251
Control groups set
249
Build and train orders
45
Abilities
16
Basic commands
50
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Nightelf
6,220

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,555 2:34 3,110 5:09 4,665 7:43 6,220 10:18
Army1,670
Economy780
Production795
Technology700
Support2,275
Human
5,580

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,555 2:34 3,110 5:09 4,665 7:43 6,220 10:18
Army2,870
Economy600
Production340
Technology465
Support1,305
10:18 / 10:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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