Replay
  • HumanValdis
    1. Archmage, level 4
    2. Mountain King, level 4
  • Night ElfSoKeR
    1. Keeper of the Grove, level 3
    2. Naga Sea Witch, level 2
    3. Pit Lord, level 2
vs
Game length
00:12:36
Patch
2.00
Downloads
38
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Feb 8, 2025 by kover2177
Game breakdown

Valdis (Valdis#2809)

222 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4

Units

  • Peasant21
  • Footman11
  • Rifleman7
  • Priest4
  • Sorceress2
  • Spell Breaker1

Buildings

  • Farm10
  • Altar of Kings2
  • Barracks2
  • Arcane Sanctum2
  • Town Hall1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1

Upgrades

  • Defend
  • Lumber Harvesting
  • Long Rifles
  • Priest Training
  • GunpowderLevel 2

Items

  • Lesser Clarity Potion2
  • Staff of Teleportation1
  • Circlet of Nobility1
  • Dust of Appearance1
  • Potion of Healing1
  • Scroll of Town Portal1
  • Scroll of Healing1
  • Tome of Retraining1

Control groups

Group 12345
Set 29 14 4 2 2
Used 196 72 169 106 166
Actions by type
Right clicks
1013
Selections
639
Control group selections
709
Control groups set
51
Build and train orders
132
Abilities
19
Basic commands
166
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
0

SoKeR (SoKeR#21741)

220 APM

Heroes

  • Keeper of the GroveLevel 3
  • Naga Sea WitchLevel 2
  • Pit LordLevel 2

Units

  • Wisp24
  • Archer6
  • Faerie Dragon4
  • Druid of the Claw3
  • Goblin Shredder1

Buildings

  • Moon Well7
  • Altar of Elders2
  • Hunter's Hall2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Ancient of Wind1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 4

Items

  • Lesser Clarity Potion2
  • Scroll of Healing2
  • Scroll of Town Portal1
  • Staff of Preservation1
  • Orb of Venom1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 43 7 6 3 2 9
Used 241 46 14 109 211 322
Actions by type
Right clicks
1044
Selections
510
Control group selections
943
Control groups set
70
Build and train orders
83
Abilities
38
Basic commands
10
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
10,725

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,681 3:09 5,363 6:18 8,044 9:27 10,725 12:36
Army3,985
Economy1,960
Production980
Technology615
Support3,185
NightelfData incomplete
9,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,681 3:09 5,363 6:18 8,044 9:27 10,725 12:36
Army2,540
Economy1,780
Production970
Technology700
Support3,560

Partial spend: actions with unknown prices are excluded.

12:36 / 12:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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