Replay
  • Night ElfRobinson
    1. Warden, level 2
  • HumanValdis
    1. Mountain King, level 1
vs
Game length
00:06:59
Patch
2.00
Downloads
39
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Feb 8, 2025 by kover2177
Game breakdown

Robinson (Robinson#21701)

346 APM

Heroes

  • WardenLevel 2

Units

  • Wisp24
  • Archer3
  • Huntress2

Buildings

  • Ancient of War6
  • Ancient Protector5
  • Moon Well3
  • Altar of Elders2
  • Hunter's Hall1

Control groups

Group 123456
Set 23 12 7 11 1 1
Used 297 129 4 113 218 165
Actions by type
Right clicks
998
Selections
226
Control group selections
926
Control groups set
55
Build and train orders
59
Abilities
21
Basic commands
84
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Valdis (Valdis#2809)

235 APM

Heroes

  • Mountain KingLevel 1

Units

  • Peasant14
  • Footman13

Buildings

  • Farm4
  • Scout Tower4
  • Altar of Kings2
  • Arcane Tower2
  • Lumber Mill2
  • Barracks1
  • Guard Tower1

Control groups

Group 12345
Set 8 2 1 1 1
Used 79 57 122 74 68
Actions by type
Right clicks
688
Selections
396
Control group selections
400
Control groups set
13
Build and train orders
41
Abilities
4
Basic commands
65
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
4,905

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,226 1:44 2,453 3:29 3,679 5:14 4,905 6:59
Army780
Economy1,440
Production1,260
Technology0
Support1,425
Human
4,215

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,226 1:44 2,453 3:29 3,679 5:14 4,905 6:59
Army1,755
Economy1,050
Production520
Technology210
Support680
6:59 / 6:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays