Replay
  • HumanValdis
    1. Archmage, level 5
    2. Mountain King, level 4
  • Night ElfSoKeR
    1. Keeper of the Grove, level 4
    2. Naga Sea Witch, level 2
    3. Demon Hunter, level 2
vs
Game length
00:13:32
Patch
2.00
Downloads
46
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Feb 8, 2025 by kover2177
Game breakdown

Valdis (Valdis#2809)

237 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4

Units

  • Peasant20
  • Rifleman11
  • Footman9
  • Priest4
  • Sorceress3
  • Spell Breaker2

Buildings

  • Farm9
  • Altar of Kings2
  • Barracks2
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1
  • Castle1
  • Workshop1

Upgrades

  • Defend
  • Lumber Harvesting
  • Long Rifles
  • Priest Training
  • GunpowderLevel 2
  • ArmorLevel 2

Items

  • Lesser Clarity Potion3
  • Staff of Teleportation1
  • Boots of Speed1
  • Scroll of Regeneration1
  • Potion of Healing1
  • Scroll of Town Portal1
  • Tome of Retraining1

Control groups

Group 12345
Set 30 11 4 2 3
Used 256 114 169 100 146
Actions by type
Right clicks
1181
Selections
745
Control group selections
785
Control groups set
50
Build and train orders
143
Abilities
33
Basic commands
188
Item uses
6
Subgroup switches
0
Units removed from queue
2
Escape presses
3

SoKeR (SoKeR#21741)

216 APM

Heroes

  • Keeper of the GroveLevel 4
  • Naga Sea WitchLevel 2
  • Demon HunterLevel 2

Units

  • Wisp20
  • Druid of the Claw11
  • Archer7
  • Goblin Shredder3
  • Faerie Dragon2

Buildings

  • Moon Well6
  • Tree of Ages3
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Life1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Ancient of Wind1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Well Spring

Items

  • Lesser Clarity Potion2
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 123456
Set 35 8 2 3 2 9
Used 205 34 17 135 233 311
Actions by type
Right clicks
1143
Selections
563
Control group selections
935
Control groups set
59
Build and train orders
91
Abilities
47
Basic commands
20
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
12,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,049 3:23 6,098 6:46 9,146 10:09 12,195 13:32
Army4,905
Economy1,885
Production1,120
Technology1,005
Support3,280
Nightelf
11,140

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,049 3:23 6,098 6:46 9,146 10:09 12,195 13:32
Army5,150
Economy1,540
Production790
Technology1,465
Support2,195
13:32 / 13:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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