Replay
  • HumanValdis
    1. Archmage, level 5
    2. Blood Mage, level 3
  • Night ElfSoKeR
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 2
    3. Pit Lord, level 1
vs
Game length
00:13:47
Patch
2.00
Downloads
36
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Feb 8, 2025 by kover2177
Game breakdown

Valdis (Valdis#2809)

242 APM

Heroes

  • ArchmageLevel 5
  • Blood MageLevel 3

Units

  • Peasant20
  • Footman11
  • Rifleman11
  • Priest5
  • Sorceress5
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1

Buildings

  • Farm9
  • Altar of Kings2
  • Barracks2
  • Scout Tower2
  • Arcane Sanctum2
  • Town Hall1
  • Lumber Mill1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1

Upgrades

  • Defend
  • Lumber Harvesting
  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • Sorceress Training

Items

  • Scroll of Regeneration1
  • Scroll of Healing1
  • Tome of Retraining1

Control groups

Group 12345
Set 38 14 4 2 3
Used 371 93 220 106 166
Actions by type
Right clicks
1152
Selections
698
Control group selections
956
Control groups set
61
Build and train orders
142
Abilities
34
Basic commands
211
Item uses
3
Subgroup switches
0
Units removed from queue
3
Escape presses
0

SoKeR (SoKeR#21741)

238 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 2
  • Pit LordLevel 1

Units

  • Wisp32
  • Druid of the Claw8
  • Archer3
  • Forest Troll Berserker2
  • Forest Troll Shadow Priest1
  • Ogre Mauler1
  • Dryad1

Buildings

  • Moon Well9
  • Hunter's Hall2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Mark of the Claw

Items

  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 123456
Set 20 8 5 3 4 11
Used 214 229 11 102 240 336
Actions by type
Right clicks
1297
Selections
566
Control group selections
1132
Control groups set
51
Build and train orders
97
Abilities
50
Basic commands
7
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
11,405

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,851 3:26 5,703 6:53 8,554 10:20 11,405 13:47
Army5,630
Economy1,885
Production980
Technology615
Support2,295
Nightelf
9,915

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,851 3:26 5,703 6:53 8,554 10:20 11,405 13:47
Army3,560
Economy2,260
Production640
Technology725
Support2,730
13:47 / 13:47
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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