Replay
  • Night ElfRobinson
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
  • HumanArek
    1. Paladin, level 1
vs
Game length
00:06:15
Patch
2.00
Downloads
40
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Feb 8, 2025 by kover2177
Game breakdown

Robinson (Robinson#21701)

411 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 1

Units

  • Wisp11
  • Archer5

Buildings

  • Moon Well3
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Lore1

Items

  • Circlet of Nobility1

Control groups

Group 123456
Set 12 12 2 7 1 2
Used 387 319 0 223 284 172
Actions by type
Right clicks
780
Selections
110
Control group selections
1385
Control groups set
36
Build and train orders
41
Abilities
11
Basic commands
142
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Arek (arek#2306)

220 APM

Heroes

  • PaladinLevel 1

Units

  • Peasant8
  • Rifleman7

Buildings

  • Farm5
  • Altar of Kings1
  • Blacksmith1
  • Barracks1
  • Keep1

Upgrades

  • Gunpowder
  • Long Rifles

Control groups

Group 134590
Set 18 3 1 3 2 12
Used 67 9 203 191 35 36
Actions by type
Right clicks
591
Selections
122
Control group selections
541
Control groups set
39
Build and train orders
36
Abilities
3
Basic commands
4
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
3,395

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 853 1:33 1,705 3:07 2,558 4:41 3,410 6:15
Army650
Economy660
Production485
Technology650
Support950
Human
3,410

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 853 1:33 1,705 3:07 2,558 4:41 3,410 6:15
Army1,435
Economy600
Production340
Technology395
Support640
6:15 / 6:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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