Replay
  • HumanCaSpeND
    1. Archmage, level 4
    2. Paladin, level 4
  • UndeadPink
    1. Death Knight, level 4
    2. Lich, level 4
    3. Dark Ranger, level 3
vs
Game length
00:14:04
Patch
2.00
Downloads
37
Turtle Rock 1.6
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Feb 7, 2025 by kover2177
Game breakdown

CaSpeND (CaSpEND#2247)

337 APM

Heroes

  • ArchmageLevel 4
  • PaladinLevel 4

Units

  • Rifleman17
  • Peasant10
  • Footman10
  • Priest5
  • Sorceress1

Buildings

  • Farm6
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Priest Training

Items

  • Potion of Healing3
  • Lesser Clarity Potion2
  • Potion of Mana2
  • Scroll of Regeneration1
  • Scroll of Healing1

Control groups

Group 1235890
Set 383 48 37 24 21 14 33
Used 679 280 94 70 246 234 362
Actions by type
Right clicks
1298
Selections
500
Control group selections
1965
Control groups set
560
Build and train orders
136
Abilities
43
Basic commands
195
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Pink (FatQ#31823)

279 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 4
  • Dark RangerLevel 3

Units

  • Ghoul25
  • Acolyte7
  • Obsidian Statue7

Buildings

  • Ziggurat5
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Necropolis1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Creature AttackLevel 2

Items

  • Rod of Necromancy2
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 63 20 2 2 4
Used 471 231 541 173 219
Actions by type
Right clicks
1125
Selections
637
Control group selections
1635
Control groups set
91
Build and train orders
140
Abilities
80
Basic commands
155
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
9,810

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,453 3:31 4,905 7:02 7,358 10:33 9,810 14:04
Army5,665
Economy750
Production490
Technology785
Support2,120
Undead
9,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,453 3:31 4,905 7:02 7,358 10:33 9,810 14:04
Army4,400
Economy750
Production720
Technology920
Support2,270
14:04 / 14:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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