Replay
  • HumanRUNNING
    1. Paladin, level 7
    2. Blood Mage, level 4
  • OrcSoin
    1. Far Seer, level 4
    2. Tauren Chieftain, level 5
vs
Game length
00:24:26
Patch
2.00
Downloads
55
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Feb 7, 2025 by kover2177
Game breakdown

RUNNING (War3MrSun#3115)

247 APM

Heroes

  • PaladinLevel 7
  • Blood MageLevel 4

Units

  • Rifleman27
  • Peasant9

Buildings

  • Scout Tower10
  • Farm9
  • Arcane Tower7
  • Guard Tower4
  • Altar of Kings2
  • Arcane Vault2
  • Blacksmith1
  • Barracks1
  • Keep1
  • Lumber Mill1

Upgrades

  • GunpowderLevel 2
  • Long Rifles
  • MasonryLevel 3
  • ArmorLevel 3

Items

  • Scroll of Healing5
  • Scroll of Town Portal5
  • Lesser Clarity Potion4
  • Scroll of Regeneration3
  • Ivory Tower2
  • Staff of Teleportation1
  • Potion of Healing1

Control groups

Group 12345
Set 179 233 34 5 13
Used 835 800 59 1 53
Actions by type
Right clicks
1953
Selections
968
Control group selections
1748
Control groups set
464
Build and train orders
211
Abilities
108
Basic commands
453
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Soin (전소인#3190)

360 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 5

Units

  • Peon23
  • Raider11
  • Grunt11
  • Shaman9
  • Troll Headhunter/Berserker7
  • Kodo Beast3

Buildings

  • Orc Burrow5
  • Great Hall4
  • Voodoo Lounge2
  • Beastiary2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Spirit Lodge1

Upgrades

  • PillageLevel 3
  • Reinforced Defenses
  • Troll Regeneration
  • Ensnare
  • ArmorLevel 2
  • Shaman Training
  • Berserker Strength

Items

  • Lesser Clarity Potion8
  • Healing Salve7
  • Scroll of Speed3
  • Scroll of Healing1

Control groups

Group 12345
Set 100 75 46 10 1
Used 1046 493 675 120 17
Group 6789
Set 1 4 1 2
Used 307 175 97 13
Actions by type
Right clicks
3116
Selections
1730
Control group selections
2943
Control groups set
240
Build and train orders
217
Abilities
156
Basic commands
266
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
5

Timeline

Human
14,445

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,813 6:06 7,625 12:13 11,438 18:19 15,250 24:26
Army5,535
Economy675
Production520
Technology1,165
Support6,550
OrcData incomplete
15,250

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,813 6:06 7,625 12:13 11,438 18:19 15,250 24:26
Army7,060
Economy3,265
Production800
Technology665
Support3,460

Partial spend: actions with unknown prices are excluded.

24:26 / 24:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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