Replay
  • Night ElfSoYma
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 5
  • HumanReaVeR
    1. Archmage, level 5
    2. Blood Mage, level 4
vs
Game length
00:18:06
Patch
2.00
Downloads
64
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jan 27, 2025 by Pawn
Game breakdown

SoYma (SoYma#2943)

239 APM

Heroes

  • Demon HunterLevel 5
  • Naga Sea WitchLevel 5

Units

  • Wisp16
  • Druid of the Claw9
  • Archer6
  • Dryad5
  • Goblin Shredder2
  • Faerie Dragon2

Buildings

  • Moon Well7
  • Altar of Elders2
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Reinforced HidesLevel 3
  • Strength of the Wild
  • Mark of the Claw
  • Hardened Skin
  • Resistant Skin

Items

  • Staff of Preservation2
  • Orb of Venom2
  • Scroll of Healing2
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Anti-magic Potion1
  • Tome of Retraining1
  • Potion of Healing1

Control groups

Group 12345
Set 76 7 2 4 1
Used 1010 257 759 64 9
Actions by type
Right clicks
1260
Selections
557
Control group selections
2099
Control groups set
90
Build and train orders
154
Abilities
82
Basic commands
19
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
5

ReaVeR (ReaVeR#2997)

284 APM

Heroes

  • ArchmageLevel 5
  • Blood MageLevel 4

Units

  • Peasant19
  • Spell Breaker10
  • Footman9
  • Rifleman9
  • Priest4
  • Sorceress2

Buildings

  • Farm9
  • Scout Tower7
  • Guard Tower4
  • Arcane Tower2
  • Keep2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Lumber HarvestingLevel 2
  • Defend
  • GunpowderLevel 3
  • Plating
  • SwordsLevel 3
  • Long Rifles

Items

  • Scroll of Healing4
  • Scroll of Town Portal2
  • Dust of Appearance1
  • Scroll of Regeneration1

Control groups

Group 1234
Set 247 66 5 2
Used 704 441 20 155
Group 5690
Set 2 1 4 1
Used 14 53 95 103
Actions by type
Right clicks
1393
Selections
741
Control group selections
1585
Control groups set
328
Build and train orders
163
Abilities
39
Basic commands
822
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
13,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,604 4:31 7,208 9:03 10,811 13:34 14,415 18:06
Army4,860
Economy960
Production970
Technology1,270
Support5,000
Human
14,415

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,604 4:31 7,208 9:03 10,811 13:34 14,415 18:06
Army6,060
Economy1,810
Production640
Technology1,285
Support4,620
18:06 / 18:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays