Replay
  • Night ElfSoYma
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
  • HumanReaVeR
    1. Archmage, level 2
vs
Game length
00:05:31
Patch
2.00
Downloads
87
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jan 27, 2025 by Pawn
Game breakdown

SoYma (SoYma#2943)

236 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 1

Units

  • Wisp12
  • Archer4

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of War1
  • Hunter's Hall1

Items

  • Staff of Teleportation2
  • Boots of Speed1

Control groups

Group 1234
Set 12 1 2 3
Used 260 95 262 23
Actions by type
Right clicks
443
Selections
112
Control group selections
640
Control groups set
18
Build and train orders
44
Abilities
8
Basic commands
1
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

ReaVeR (ReaVeR#2997)

239 APM

Heroes

  • ArchmageLevel 2

Units

  • Peasant19
  • Footman5

Buildings

  • Farm4
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Arcane Tower1
  • Town Hall1

Items

  • Scroll of Regeneration1

Control groups

Group 12490
Set 51 16 4 3 1
Used 61 33 88 71 91
Actions by type
Right clicks
477
Selections
181
Control group selections
344
Control groups set
75
Build and train orders
55
Abilities
0
Basic commands
155
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Timeline

Nightelf
4,050

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,013 1:22 2,025 2:45 3,038 4:08 4,050 5:31
Army520
Economy720
Production510
Technology640
Support1,660
Human
3,505

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,013 1:22 2,025 2:45 3,038 4:08 4,050 5:31
Army675
Economy1,810
Production340
Technology70
Support610
5:31 / 5:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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