Replay
  • HumanGartoll
    1. Paladin, level 7
  • OrcQraut
    1. Far Seer, level 3
    2. Firelord, level 1
vs
Game length
00:07:45
Patch
2.00
Downloads
107
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jan 22, 2025 by gartoll
Game breakdown

Gartoll (gartoll#2127)

142 APM

Heroes

  • PaladinLevel 7

Units

  • Rifleman30
  • Peasant10

Buildings

  • Farm6
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Blacksmith1
  • Barracks1
  • Arcane Vault1
  • Keep1

Upgrades

  • Gunpowder

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion1
  • Potion of Healing1

Control groups

Group 1235790
Set 9 4 3 4 4 3 2
Used 132 5 0 4 9 10 0
Actions by type
Right clicks
524
Selections
187
Control group selections
160
Control groups set
29
Build and train orders
83
Abilities
16
Basic commands
63
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Qraut (Qraut#2653)

129 APM

Heroes

  • Far SeerLevel 3
  • FirelordLevel 1

Units

  • Troll Headhunter/Berserker13
  • Peon7

Buildings

  • Orc Burrow3
  • Voodoo Lounge2
  • Watch Tower2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1

Upgrades

  • Troll Regeneration
  • Ranged Weapons

Items

  • Healing Salve1
  • Lesser Clarity Potion1
  • Scroll of Speed1

Control groups

Group 1234
Set 4 1 12 1
Used 11 7 75 83
Actions by type
Right clicks
555
Selections
167
Control group selections
176
Control groups set
18
Build and train orders
49
Abilities
2
Basic commands
0
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Human
9,030

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,258 1:56 4,515 3:52 6,773 5:48 9,030 7:45
Army6,150
Economy750
Production340
Technology460
Support1,330
Orc
4,560

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,258 1:56 4,515 3:52 6,773 5:48 9,030 7:45
Army1,755
Economy525
Production360
Technology415
Support1,505
7:45 / 7:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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