Replay
  • UndeadSmog07
    1. Crypt Lord, level 4
    2. Death Knight, level 3
    3. Lich, level 3
vs
Game length
00:18:57
Patch
2.00
Downloads
92
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jan 21, 2025 by gartoll
Game breakdown

NorthDrakkar (NorthDrakkar#1745)

108 APM

Heroes

  • Crypt LordLevel 7

Units

  • Crypt Fiend26
  • Acolyte20
  • Ghoul11
  • Banshee7
  • Obsidian Statue2
  • Abomination2
  • Gargoyle1
  • Meatwagon1

Buildings

  • Nerubian Tower11
  • Ziggurat4
  • Necropolis3
  • Crypt2
  • Halls of the Dead2
  • Graveyard1
  • Altar of Darkness1
  • Tomb of Relics1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1

Upgrades

  • BurrowLevel 2
  • Web
  • Banshee TrainingLevel 3
  • Creature AttackLevel 2
  • Creature Carapace

Items

  • Potion of Mana4
  • Rod of Necromancy3
  • Scroll of Healing3
  • Scroll of Town Portal2
  • Sacrificial Skull1

Control groups

Group 12345
Set 1 4 1 36 30
Used 251 63 28 164 156
Actions by type
Right clicks
520
Selections
268
Control group selections
662
Control groups set
72
Build and train orders
211
Abilities
35
Basic commands
243
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Smog07 (SMOG07#1860)

139 APM

Heroes

  • Crypt LordLevel 4
  • Death KnightLevel 3
  • LichLevel 3

Units

  • Crypt Fiend7
  • Acolyte6
  • Ghoul6
  • Obsidian Statue4
  • Abomination2

Buildings

  • Ziggurat6
  • Halls of the Dead2
  • Black Citadel2
  • Spirit Tower2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Slaughterhouse1
  • Sacrificial Pit1

Upgrades

  • Burrow
  • Destroyer FormLevel 2
  • Disease Cloud

Items

  • Potion of Mana3
  • Rod of Necromancy2
  • Potion of Healing2
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Dust of Appearance1

Control groups

Group 1234
Set 55 13 4 3
Used 478 181 2 1
Actions by type
Right clicks
1268
Selections
383
Control group selections
662
Control groups set
75
Build and train orders
146
Abilities
44
Basic commands
16
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

UndeadData incomplete
18,715

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,679 4:44 9,358 9:28 14,036 14:12 18,715 18:57
Army9,280
Economy2,175
Production875
Technology2,240
Support4,145

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
9,450

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,679 4:44 9,358 9:28 14,036 14:12 18,715 18:57
Army3,505
Economy450
Production595
Technology1,830
Support3,070

Partial spend: actions with unknown prices are excluded.

18:57 / 18:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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