Replay
  • HumanOli
    1. Paladin, level 5
    2. Blood Mage, level 4
    3. Mountain King, level 1
  • UndeadSheik
    1. Death Knight, level 5
    2. Lich, level 5
    3. Dark Ranger, level 3
vs
Game length
00:26:57
Patch
2.00
Downloads
87
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jan 19, 2025 by kover2177
Game breakdown

Oli (oli#2963)

163 APM

Heroes

  • PaladinLevel 5
  • Blood MageLevel 4
  • Mountain KingLevel 1

Units

  • Peasant25
  • Rifleman24
  • Knight5
  • Gryphon Rider2

Buildings

  • Farm8
  • Barracks2
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Blacksmith1
  • Keep1
  • Arcane Vault1
  • Town Hall1
  • Castle1
  • Lumber Mill1
  • Gryphon Aviary1

Upgrades

  • GunpowderLevel 2
  • Long Rifles
  • Armor
  • Lumber HarvestingLevel 2
  • Plating
  • Swords
  • Animal War Training

Items

  • Scroll of Healing5
  • Potion of Lesser Invulnerability2
  • Lesser Clarity Potion1
  • Circlet of Nobility1
  • Potion of Mana1

Control groups

Group 12345
Set 36 8 2 1 323
Used 501 38 131 79 52
Actions by type
Right clicks
1991
Selections
580
Control group selections
801
Control groups set
370
Build and train orders
120
Abilities
140
Basic commands
310
Item uses
8
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Sheik (sheik#2417)

300 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 5
  • Dark RangerLevel 3

Units

  • Crypt Fiend15
  • Ghoul11
  • Acolyte8
  • Abomination5
  • Obsidian Statue2

Buildings

  • Crypt11
  • Ziggurat8
  • Altar of Darkness4
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Creature Attack
  • Disease Cloud
  • Web

Items

  • Potion of Mana9
  • Rod of Necromancy8
  • Sacrificial Skull1
  • Wand of Negation1
  • Orb of Corruption1
  • Wand of Illusion1
  • Claws of Attack +61
  • Sentry Wards1
  • Gloves of Haste1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234567
Set 151 1 9 12 9 6 3
Used 1071 77 800 72 88 13 4
Actions by type
Right clicks
3004
Selections
1925
Control group selections
2125
Control groups set
191
Build and train orders
180
Abilities
133
Basic commands
434
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
14,545

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,068 6:44 8,135 13:28 12,203 20:12 16,270 26:57
Army6,705
Economy2,260
Production640
Technology980
Support3,960
Undead
16,270

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,068 6:44 8,135 13:28 12,203 20:12 16,270 26:57
Army6,145
Economy600
Production3,060
Technology945
Support5,520
26:57 / 26:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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