Replay
  • HumanValdis
    1. Paladin, level 5
    2. Blood Mage, level 4
  • Night ElfGlare
    1. Beastmaster, level 5
vs
Game length
00:19:01
Patch
2.00
Downloads
49
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jan 19, 2025 by kover2177
Game breakdown

Valdis (Valdis#2809)

188 APM

Heroes

  • PaladinLevel 5
  • Blood MageLevel 4

Units

  • Peasant16
  • Rifleman15
  • Mortar Team5
  • Flying Machine1

Buildings

  • Farm13
  • Scout Tower4
  • Guard Tower2
  • Altar of Kings1
  • Blacksmith1
  • Barracks1
  • Keep1
  • Arcane Tower1
  • Lumber Mill1
  • Castle1
  • Workshop1

Upgrades

  • GunpowderLevel 2
  • Defend
  • Long Rifles
  • ArmorLevel 3
  • Masonry
  • Lumber Harvesting

Items

  • Scroll of Town Portal1
  • Scroll of Healing1
  • Staff of Teleportation1

Control groups

Group 12345
Set 14 7 12 1 3
Used 556 88 215 83 126
Actions by type
Right clicks
1422
Selections
551
Control group selections
1068
Control groups set
37
Build and train orders
98
Abilities
66
Basic commands
248
Item uses
6
Subgroup switches
0
Units removed from queue
6
Escape presses
0

Glare (Glare#2264)

234 APM

Heroes

  • BeastmasterLevel 5

Units

  • Wisp51
  • Archer11
  • Hippogryph9

Buildings

  • Moon Well11
  • Ancient Protector10
  • Tree of Life4
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Wind2
  • Ancient of Wonders1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Improved Bows
  • Strength of the Moon
  • Moon Armor

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Scroll of Town Portal1
  • Scroll of Healing1
  • Scroll of Protection1

Control groups

Group 123
Set 638 4 7
Used 627 186 209
Actions by type
Right clicks
1770
Selections
497
Control group selections
1022
Control groups set
649
Build and train orders
170
Abilities
40
Basic commands
194
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
9,925

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,425 4:45 6,850 9:30 10,275 14:15 13,700 19:01
Army4,075
Economy1,200
Production480
Technology1,075
Support3,095
Nightelf
13,700

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,425 4:45 6,850 9:30 10,275 14:15 13,700 19:01
Army2,870
Economy4,420
Production960
Technology370
Support5,080
19:01 / 19:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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