Replay
  • HumanInspired
    1. Archmage, level 3
  • OrcXeLSinG
    1. Blademaster, level 3
    2. Firelord, level 2
vs
Game length
00:10:50
Patch
2.00
Downloads
157
Dortmund Hills
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jan 18, 2025 by BoX
Game breakdown

Inspired (Inspired#21581)

252 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant22
  • Footman12

Buildings

  • Farm4
  • Scout Tower4
  • Arcane Tower3
  • Town Hall3
  • Altar of Kings2
  • Barracks2
  • Arcane Vault1

Upgrades

  • Defend

Items

  • Lesser Clarity Potion4
  • Scroll of Regeneration3

Control groups

Group 1234567
Set 38 13 4 2 3 1 2
Used 93 57 29 157 164 229 0
Actions by type
Right clicks
687
Selections
502
Control group selections
729
Control groups set
63
Build and train orders
111
Abilities
7
Basic commands
225
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

XeLSinG (weertikb#2753)

165 APM

Heroes

  • BlademasterLevel 3
  • FirelordLevel 2

Units

  • Peon8
  • Grunt4
  • Shaman3
  • Wind Rider2

Buildings

  • Watch Tower5
  • Orc Burrow3
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • War Mill1
  • Spirit Lodge1
  • Beastiary1

Upgrades

  • Berserker Strength
  • Spiked Barricades

Items

  • Circlet of Nobility2
  • Potion of Healing2
  • Lesser Clarity Potion1
  • Healing Salve1

Control groups

Group 12345
Set 14 3 6 4 1
Used 22 33 14 79 72
Actions by type
Right clicks
811
Selections
332
Control group selections
220
Control groups set
28
Build and train orders
63
Abilities
5
Basic commands
55
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Timeline

Human
6,615

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,654 2:42 3,308 5:25 4,961 8:07 6,615 10:50
Army1,620
Economy2,805
Production680
Technology360
Support1,150
Orc
5,600

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,654 2:42 3,308 5:25 4,961 8:07 6,615 10:50
Army1,720
Economy600
Production655
Technology365
Support2,260
10:50 / 10:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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