Replay
  • HumanStarbuck
    1. Archmage, level 5
    2. Mountain King, level 4
  • OrcXiaoKK
    1. Far Seer, level 4
    2. Tauren Chieftain, level 3
vs
Game length
00:14:10
Patch
2.00
Downloads
65
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jan 14, 2025 by Stowka
Game breakdown

Starbuck (StarBuck#2732)

341 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4

Units

  • Rifleman12
  • Peasant10
  • Footman7
  • Priest6
  • Sorceress2

Buildings

  • Farm8
  • Scout Tower3
  • Arcane Tower3
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long RiflesLevel 2
  • GunpowderLevel 2
  • Priest TrainingLevel 2
  • Sorceress Training

Items

  • Scroll of Town Portal3
  • Circlet of Nobility2
  • Potion of Lesser Invulnerability2
  • Scroll of Healing2

Control groups

Group 12345
Set 50 2 1 11 3
Used 885 203 846 426 1
Actions by type
Right clicks
1055
Selections
550
Control group selections
2361
Control groups set
67
Build and train orders
171
Abilities
75
Basic commands
492
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

XiaoKK (DontlookBack#11804)

305 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 3

Units

  • Peon7
  • Raider7
  • Shaman5
  • Troll Headhunter/Berserker3
  • Grunt3
  • Goblin Zeppelin2
  • Troll Witch Doctor1

Buildings

  • Orc Burrow7
  • Altar of Storms4
  • War Mill1
  • Stronghold1
  • Barracks1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Beastiary1

Upgrades

  • Ensnare
  • Shaman TrainingLevel 2
  • Reinforced Defenses
  • Berserker Strength
  • Pillage
  • Melee Weapons

Items

  • Healing Salve4
  • Lesser Clarity Potion2
  • Scroll of Speed2
  • Staff of Teleportation2
  • Potion of Invisibility2
  • Scroll of Town Portal2

Control groups

Group 123456
Set 82 7 15 3 9 5
Used 528 71 243 45 453 384
Actions by type
Right clicks
1564
Selections
567
Control group selections
1724
Control groups set
121
Build and train orders
186
Abilities
64
Basic commands
41
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

HumanData incomplete
10,170

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,543 3:32 5,085 7:05 7,628 10:37 10,170 14:10
Army4,525
Economy750
Production670
Technology605
Support3,620

Partial spend: actions with unknown prices are excluded.

Orc
9,410

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,543 3:32 5,085 7:05 7,628 10:37 10,170 14:10
Army3,540
Economy525
Production1,195
Technology565
Support3,585
14:10 / 14:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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