Replay
  • OrcThaedalius
    1. Blademaster, level 5
    2. Pandaren Brewmaster, level 1
  • Night ElfPoncho
    1. Keeper of the Grove, level 2
    2. Firelord, level 1
vs
Game length
00:07:05
Patch
2.00
Downloads
81
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jan 11, 2025 by Stowka
Game breakdown

Thaedalius (Thaedalius#1362)

352 APM

Heroes

  • BlademasterLevel 5
  • Pandaren BrewmasterLevel 1

Units

  • Troll Headhunter/Berserker10
  • Peon8
  • Grunt2
  • Shaman1

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Spirit Lodge1
  • Voodoo Lounge1
  • Watch Tower1

Upgrades

  • Reinforced Defenses

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 1234567
Set 1 4 2 1 2 1 11
Used 206 86 174 276 159 337 19
Actions by type
Right clicks
786
Selections
228
Control group selections
1257
Control groups set
22
Build and train orders
68
Abilities
9
Basic commands
93
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Poncho (Poncho#21692)

204 APM

Heroes

  • Keeper of the GroveLevel 2
  • FirelordLevel 1

Units

  • Wisp14
  • Archer11

Buildings

  • Altar of Elders4
  • Moon Well3
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1

Items

  • Staff of Teleportation1

Control groups

Group 123456
Set 5 9 2 32 2 1
Used 1 23 1 168 156 24
Actions by type
Right clicks
631
Selections
208
Control group selections
373
Control groups set
51
Build and train orders
44
Abilities
20
Basic commands
76
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Timeline

Orc
4,830

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,298 1:46 2,595 3:32 3,893 5:18 5,190 7:05
Army1,880
Economy600
Production510
Technology390
Support1,450
Nightelf
5,190

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,298 1:46 2,595 3:32 3,893 5:18 5,190 7:05
Army1,430
Economy1,180
Production1,180
Technology320
Support1,080
7:05 / 7:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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