Replay
  • UndeadLabyRinth
    1. Death Knight, level 5
    2. Lich, level 3
    3. Goblin Alchemist, level 2
  • Night ElfFoggy
    1. Warden, level 5
vs
Game length
00:13:58
Patch
2.00
Downloads
105
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jan 10, 2025 by kover2177
Game breakdown

LabyRinth (LabyRinth#3113)

255 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 3
  • Goblin AlchemistLevel 2

Units

  • Ghoul29
  • Acolyte17
  • Forest Troll Shadow Priest10
  • Crypt Fiend4
  • Obsidian Statue4
  • Abomination2

Buildings

  • Ziggurat6
  • Nerubian Tower3
  • Crypt2
  • Slaughterhouse2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 2
  • Destroyer Form
  • Ghoul Frenzy
  • Disease Cloud
  • WebLevel 2
  • BurrowLevel 2

Items

  • Scroll of Healing6
  • Rod of Necromancy2
  • Orb of Corruption2
  • Potion of Lesser Invulnerability2
  • Sacrificial Skull1
  • Dust of Appearance1
  • Staff of Teleportation1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 61 7 12 5
Used 317 154 72 174
Group 5890
Set 33 1 8 1
Used 9 32 188 115
Actions by type
Right clicks
1166
Selections
769
Control group selections
1061
Control groups set
128
Build and train orders
187
Abilities
43
Basic commands
123
Item uses
17
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Foggy (RPTRFoggy#2278)

283 APM

Heroes

  • WardenLevel 5

Units

  • Wisp32
  • Druid of the Claw10
  • Forest Troll Berserker4
  • Hippogryph4
  • Archer3
  • Forest Troll Shadow Priest3
  • Dryad1

Buildings

  • Moon Well6
  • Tree of Life2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Reinforced HidesLevel 2
  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 2

Items

  • Potion of Mana2
  • Boots of Speed1
  • Staff of Teleportation1
  • Wand of Illusion1
  • Sentry Wards1
  • Staff of Preservation1
  • Potion of Healing1

Control groups

Group 1234
Set 114 54 2 4
Used 185 141 0 97
Group 5678
Set 6 4 5 2
Used 346 199 342 31
Actions by type
Right clicks
1187
Selections
640
Control group selections
1341
Control groups set
191
Build and train orders
134
Abilities
59
Basic commands
311
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

UndeadData incomplete
16,370

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,093 3:29 8,185 6:59 12,278 10:28 16,370 13:58
Army7,570
Economy1,500
Production860
Technology1,395
Support5,045

Partial spend: actions with unknown prices are excluded.

Nightelf
12,835

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,093 3:29 8,185 6:59 12,278 10:28 16,370 13:58
Army5,290
Economy2,600
Production790
Technology650
Support3,505
13:58 / 13:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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