Replay
  • HumanDo0mtrain
    1. Archmage, level 4
    2. Pandaren Brewmaster, level 2
    3. Paladin, level 1
  • HumanFloss2xdaily
    1. Archmage, level 4
    2. Mountain King, level 1
vs
Game length
00:11:59
Patch
2.00
Downloads
81
Shallow Grave
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jan 5, 2025 by gartoll
Game breakdown

Do0mtrain (Apm50#1700)

257 APM

Heroes

  • ArchmageLevel 4
  • Pandaren BrewmasterLevel 2
  • PaladinLevel 1

Units

  • Peasant16
  • Footman14
  • Gryphon Rider3
  • Knight1

Buildings

  • Farm8
  • Scout Tower4
  • Keep4
  • Barracks2
  • Arcane Tower2
  • Lumber Mill2
  • Arcane Vault2
  • Guard Tower2
  • Gryphon Aviary2
  • Altar of Kings1
  • Town Hall1
  • Castle1
  • Blacksmith1

Upgrades

  • Lumber HarvestingLevel 2
  • Defend
  • Swords

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Staff of Sanctuary1

Control groups

Group 123456
Set 24 1 2 7 2 1
Used 299 26 1 426 277 248
Actions by type
Right clicks
925
Selections
491
Control group selections
1277
Control groups set
37
Build and train orders
96
Abilities
4
Basic commands
180
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Floss2xdaily (floss2xdaily#1987)

141 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 1

Units

  • Footman13
  • Peasant12
  • Priest4
  • Forest Troll Shadow Priest3
  • Forest Troll Berserker1

Buildings

  • Farm6
  • Arcane Sanctum5
  • Arcane Tower2
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1

Upgrades

  • Priest Training

Items

  • Scroll of Regeneration1
  • Potion of Healing1

Control groups

Group 123456
Set 18 8 2 2 1 1
Used 79 12 5 157 164 126
Actions by type
Right clicks
583
Selections
303
Control group selections
543
Control groups set
32
Build and train orders
71
Abilities
15
Basic commands
98
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
9,710

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,428 2:59 4,855 5:59 7,283 8:59 9,710 11:59
Army2,975
Economy1,585
Production780
Technology2,030
Support2,340
Human
6,695

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,428 2:59 4,855 5:59 7,283 8:59 9,710 11:59
Army3,125
Economy900
Production1,090
Technology460
Support1,120
11:59 / 11:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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