Replay
  • HumanMisterWinner
    1. Archmage, level 4
    2. Mountain King, level 4
  • OrcArminvB
    1. Far Seer, level 5
    2. Tauren Chieftain, level 5
vs
Game length
00:13:38
Patch
2.00
Downloads
55
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jan 5, 2025 by kover2177
Game breakdown

MisterWinner (MisterWinner#21670)

218 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4

Units

  • Rifleman13
  • Peasant10
  • Priest9
  • Footman7
  • Sorceress1

Buildings

  • Farm8
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • GunpowderLevel 2
  • Long Rifles
  • Priest Training
  • Armor

Items

  • Scroll of Regeneration3
  • Scroll of Town Portal1

Control groups

Group 123456
Set 95 15 34 7 2 1
Used 293 135 154 117 286 36
Actions by type
Right clicks
814
Selections
534
Control group selections
1021
Control groups set
154
Build and train orders
115
Abilities
28
Basic commands
241
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

ArminvB (ArminvB#2981)

203 APM

Heroes

  • Far SeerLevel 5
  • Tauren ChieftainLevel 5

Units

  • Peon7
  • Grunt6
  • Raider6
  • Troll Headhunter/Berserker5
  • Shaman3

Buildings

  • Orc Burrow5
  • Voodoo Lounge3
  • War Mill2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Spirit Lodge1
  • Beastiary1
  • Great Hall1

Upgrades

  • Berserker Strength
  • Reinforced Defenses
  • Ensnare
  • Shaman Training
  • Armor
  • Melee Weapons

Items

  • Healing Salve2
  • Scroll of Speed2
  • Lesser Clarity Potion1
  • Potion of Invisibility1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 12345
Set 32 9 11 21 16
Used 425 88 250 178 0
Actions by type
Right clicks
921
Selections
511
Control group selections
941
Control groups set
89
Build and train orders
97
Abilities
48
Basic commands
107
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
8,725

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,181 3:24 4,363 6:49 6,544 10:13 8,725 13:38
Army4,980
Economy750
Production490
Technology465
Support2,040
Orc
8,260

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,181 3:24 4,363 6:49 6,544 10:13 8,725 13:38
Army3,345
Economy910
Production655
Technology490
Support2,860
13:38 / 13:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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