Replay
vs
Game length
00:07:15
Patch
2.00
Downloads
52
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jan 4, 2025 by gartoll
Game breakdown

Do0mtrain (Apm50#1700)

347 APM

Heroes

  • FirelordLevel 3

Units

  • Footman11
  • Peasant7

Buildings

  • Farm6
  • Barracks2
  • Altar of Kings1
  • Scout Tower1
  • Arcane Tower1
  • Lumber Mill1
  • Arcane Vault1
  • Keep1

Upgrades

  • Defend

Control groups

Group 12456
Set 18 1 3 3 2
Used 142 3 466 345 313
Actions by type
Right clicks
651
Selections
277
Control group selections
1269
Control groups set
27
Build and train orders
34
Abilities
1
Basic commands
225
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

SoftIceCream (SoftIceCream#11120)

150 APM

Heroes

  • ArchmageLevel 2

Units

  • Peasant11
  • Footman9

Buildings

  • Farm5
  • Arcane Tower4
  • Scout Tower3
  • Keep2
  • Arcane Vault2
  • Guard Tower2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1

Upgrades

  • DefendLevel 2

Items

  • Lesser Clarity Potion1
  • Scroll of Regeneration1

Control groups

Group 1459
Set 11 4 1 5
Used 1 71 62 2
Actions by type
Right clicks
628
Selections
162
Control group selections
136
Control groups set
21
Build and train orders
59
Abilities
3
Basic commands
31
Item uses
0
Subgroup switches
0
Units removed from queue
5
Escape presses
0

Timeline

Human
3,810

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,158 1:48 2,315 3:37 3,473 5:26 4,630 7:15
Army1,485
Economy525
Production500
Technology540
Support760
HumanData incomplete
4,630

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,158 1:48 2,315 3:37 3,473 5:26 4,630 7:15
Army1,215
Economy825
Production340
Technology1,210
Support1,040

Partial spend: actions with unknown prices are excluded.

7:15 / 7:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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