Replay
  • OrcScimitar
    1. Far Seer, level 2
    2. Tauren Chieftain, level 1
  • HumanLeon
    1. Archmage, level 3
    2. Mountain King, level 3
vs
Game length
00:09:08
Patch
2.00
Downloads
92
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jan 1, 2025 by kover2177
Game breakdown

Scimitar (sCiMiTar#22984)

286 APM

Heroes

  • Far SeerLevel 2
  • Tauren ChieftainLevel 1

Units

  • Peon7
  • Grunt4
  • Troll Headhunter/Berserker4
  • Raider3

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1

Upgrades

  • Spiked Barricades
  • Ensnare
  • Melee Weapons
  • Reinforced Defenses

Items

  • Healing Salve3
  • Lesser Clarity Potion2
  • Scroll of Speed2

Control groups

Group 145690
Set 25 17 1 1 2 4
Used 343 31 403 17 287 133
Actions by type
Right clicks
843
Selections
274
Control group selections
1214
Control groups set
50
Build and train orders
50
Abilities
15
Basic commands
120
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Leon (Leon#23655)

445 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 3

Units

  • Peasant8
  • Rifleman7
  • Footman4
  • Priest4

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Sanctum1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder

Items

  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1

Control groups

Group 123456
Set 96 22 52 19 47 4
Used 717 307 339 198 515 15
Actions by type
Right clicks
1171
Selections
311
Control group selections
2091
Control groups set
240
Build and train orders
64
Abilities
24
Basic commands
100
Item uses
1
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Timeline

Orc
5,210

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,420 2:17 2,840 4:34 4,260 6:51 5,680 9:08
Army1,880
Economy525
Production685
Technology440
Support1,680
Human
5,680

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,420 2:17 2,840 4:34 4,260 6:51 5,680 9:08
Army2,515
Economy600
Production490
Technology465
Support1,610
9:08 / 9:08
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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