Replay
  • HumanOssavi
    1. Paladin, level 5
    2. Blood Mage, level 3
  • OrcToM
    1. Far Seer, level 5
    2. Tauren Chieftain, level 4
vs
Game length
00:18:54
Patch
2.00
Downloads
71
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jan 1, 2025 by kover2177
Game breakdown

Ossavi (ossavi#2241)

143 APM

Heroes

  • PaladinLevel 5
  • Blood MageLevel 3

Units

  • Peasant22
  • Rifleman11
  • Sorceress5

Buildings

  • Farm7
  • Scout Tower7
  • Guard Tower7
  • Arcane Tower3
  • Lumber Mill3
  • Altar of Kings1
  • Blacksmith1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Gunpowder
  • Long Rifles

Items

  • Ivory Tower4
  • Scroll of Town Portal4
  • Potion of Healing3
  • Scroll of Regeneration2
  • Potion of Lesser Invulnerability2
  • Scroll of Protection2
  • Lesser Clarity Potion2
  • Potion of Mana1
  • Staff of Teleportation1

Control groups

Group 12345
Set 32 8 40 32 12
Used 244 14 69 47 53
Group 67890
Set 3 1 2 1 1
Used 0 0 0 0 0
Actions by type
Right clicks
1038
Selections
698
Control group selections
427
Control groups set
132
Build and train orders
167
Abilities
57
Basic commands
114
Item uses
6
Subgroup switches
0
Units removed from queue
3
Escape presses
0

ToM (ToM#22458)

168 APM

Heroes

  • Far SeerLevel 5
  • Tauren ChieftainLevel 4

Units

  • Raider14
  • Peon9
  • Troll Headhunter/Berserker8

Buildings

  • Orc Burrow6
  • Watch Tower5
  • Great Hall3
  • Voodoo Lounge2
  • Beastiary2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Fortress1

Upgrades

  • Troll Regeneration
  • Ensnare
  • Reinforced Defenses
  • Pillage
  • Melee WeaponsLevel 2
  • ArmorLevel 2

Items

  • Lesser Clarity Potion6
  • Healing Salve4
  • Scroll of Speed2
  • Potion of Mana2
  • Scroll of Town Portal1

Control groups

Group 1245
Set 254 15 4 22
Used 458 58 84 67
Actions by type
Right clicks
1034
Selections
687
Control group selections
667
Control groups set
295
Build and train orders
112
Abilities
68
Basic commands
247
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
5

Timeline

Human
10,915

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,801 4:43 5,603 9:27 8,404 14:10 11,205 18:54
Army3,030
Economy1,650
Production490
Technology1,095
Support4,650
Orc
11,205

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,801 4:43 5,603 9:27 8,404 14:10 11,205 18:54
Army3,600
Economy1,830
Production650
Technology940
Support4,185
18:54 / 18:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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