Replay
  • Night ElfTGW
    1. Firelord, level 5
    2. Pandaren Brewmaster, level 3
  • UndeadSheik
    1. Death Knight, level 2
vs
Game length
00:09:56
Patch
2.00
Downloads
150
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Dec 30, 2024 by kover2177
Game breakdown

TGW (РозовыйПони#228941)

210 APM

Heroes

  • FirelordLevel 5
  • Pandaren BrewmasterLevel 3

Units

  • Wisp29
  • Archer6
  • Dryad2
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1
  • Goblin Shredder1
  • Goblin Sapper1

Buildings

  • Moon Well4
  • Tree of Life3
  • Ancient of War2
  • Ancient of Lore2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision

Items

  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 1234
Set 78 25 35 10
Used 90 51 89 16
Group 5790
Set 3 49 1 1
Used 3 62 131 1
Actions by type
Right clicks
624
Selections
424
Control group selections
443
Control groups set
202
Build and train orders
90
Abilities
28
Basic commands
198
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Sheik (sheik#2417)

298 APM

Heroes

  • Death KnightLevel 2

Units

  • Ghoul19
  • Acolyte12

Buildings

  • Crypt6
  • Ziggurat5
  • Nerubian Tower3
  • Altar of Darkness2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1

Items

  • Rod of Necromancy3
  • Sacrificial Skull1

Control groups

Group 123456
Set 69 1 3 22 2 2
Used 337 142 354 69 32 16
Actions by type
Right clicks
1221
Selections
505
Control group selections
950
Control groups set
99
Build and train orders
58
Abilities
17
Basic commands
13
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
7,680

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,920 2:29 3,840 4:58 5,760 7:27 7,680 9:56
Army2,100
Economy2,760
Production790
Technology700
Support1,330
Undead
7,180

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,920 2:29 3,840 4:58 5,760 7:27 7,680 9:56
Army2,280
Economy1,125
Production1,560
Technology620
Support1,595
9:56 / 9:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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