Replay
  • Night ElfTGW
    1. Keeper of the Grove, level 4
    2. Beastmaster, level 2
  • UndeadSheik
    1. Death Knight, level 5
    2. Lich, level 3
    3. Goblin Tinker, level 3
vs
Game length
00:14:58
Patch
2.00
Downloads
129
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Dec 30, 2024 by kover2177
Game breakdown

TGW (РозовыйПони#228941)

246 APM

Heroes

  • Keeper of the GroveLevel 4
  • BeastmasterLevel 2

Units

  • Wisp33
  • Druid of the Talon18
  • Huntress14
  • Archer4
  • Ice Troll Berserker1
  • Mud Golem1
  • Glaive Thrower1

Buildings

  • Moon Well4
  • Ancient of Wonders3
  • Ancient Protector2
  • Ancient of Wind2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Life1
  • Tree of Ages1

Upgrades

  • Nature's BlessingLevel 2
  • Druid of the Talon Training
  • Strength of the Wild

Items

  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Potion of Mana1
  • Moonstone1

Control groups

Group 1234
Set 144 40 18 10
Used 233 69 52 44
Group 6789
Set 4 3 3 2
Used 33 236 213 96
Actions by type
Right clicks
1247
Selections
674
Control group selections
976
Control groups set
224
Build and train orders
139
Abilities
86
Basic commands
251
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
9

Sheik (sheik#2417)

297 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 3
  • Goblin TinkerLevel 3

Units

  • Ghoul9
  • Obsidian Statue6
  • Crypt Fiend6
  • Acolyte2

Buildings

  • Ziggurat5
  • Crypt3
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Spirit Tower1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Web

Items

  • Rod of Necromancy2
  • Potion of Mana2
  • Dust of Appearance1
  • Staff of Teleportation1
  • Orb of Corruption1
  • Scroll of Healing1

Control groups

Group 123456
Set 89 7 12 20 3 10
Used 530 148 364 145 56 25
Actions by type
Right clicks
1789
Selections
831
Control group selections
1268
Control groups set
141
Build and train orders
88
Abilities
51
Basic commands
199
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

NightelfData incomplete
12,045

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,011 3:44 6,023 7:29 9,034 11:13 12,045 14:58 U
Army6,280
Economy2,320
Production630
Technology470
Support2,345

Partial spend: actions with unknown prices are excluded.

Undead
8,350

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,011 3:44 6,023 7:29 9,034 11:13 12,045 14:58
Army3,570
Economy150
Production920
Technology1,165
Support2,545
14:58 / 14:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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