Replay
  • Night ElfGlare
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
  • Night ElfRobinson
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
vs
Game length
00:14:18
Patch
2.00
Downloads
33
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Dec 11, 2024 by kover2177
Game breakdown

Glare (Glare#2264)

252 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 3

Units

  • Wisp26
  • Dryad22
  • Archer5

Buildings

  • Moon Well7
  • Tree of Life3
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Strength of the Wild
  • Abolish Magic
  • Reinforced Hides

Items

  • Moonstone1
  • Scroll of Town Portal1
  • Potion of Healing1
  • Staff of Preservation1
  • Scroll of Healing1

Control groups

Group 123
Set 270 8 3
Used 645 376 170
Actions by type
Right clicks
1262
Selections
466
Control group selections
1191
Control groups set
281
Build and train orders
102
Abilities
29
Basic commands
184
Item uses
18
Subgroup switches
0
Units removed from queue
0
Escape presses
10

Robinson (Robinson#21701)

302 APM

Heroes

  • Demon HunterLevel 5
  • Naga Sea WitchLevel 4

Units

  • Wisp14
  • Archer9
  • Druid of the Claw5
  • Goblin Sapper2
  • Dryad1

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Life1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 2
  • Abolish Magic
  • Ultravision
  • Well Spring
  • Mark of the Claw

Items

  • Staff of Preservation2
  • Potion of Healing2
  • Circlet of Nobility1
  • Boots of Speed1
  • Orb of Venom1

Control groups

Group 123456
Set 11 11 2 7 1 1
Used 857 594 24 175 168 135
Actions by type
Right clicks
1308
Selections
519
Control group selections
1953
Control groups set
33
Build and train orders
110
Abilities
42
Basic commands
298
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Timeline

Nightelf
10,435

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,609 3:34 5,218 7:09 7,826 10:43 10,435 14:18
Army3,840
Economy2,580
Production820
Technology370
Support2,825
Nightelf
8,790

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,609 3:34 5,218 7:09 7,826 10:43 10,435 14:18
Army3,020
Economy1,180
Production820
Technology900
Support2,870
14:18 / 14:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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