Replay
  • HumanOli
    1. Paladin, level 4
    2. Blood Mage, level 3
  • Night ElfGlare
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 3
vs
Game length
00:20:38
Patch
2.00
Downloads
22
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Dec 11, 2024 by kover2177
Game breakdown

Oli (oli#2963)

185 APM

Heroes

  • PaladinLevel 4
  • Blood MageLevel 3

Units

  • Rifleman22
  • Peasant10
  • Sorceress2

Buildings

  • Farm7
  • Scout Tower5
  • Arcane Tower3
  • Arcane Vault2
  • Altar of Kings1
  • Blacksmith1
  • Barracks1
  • Keep1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Armor

Items

  • Potion of Mana5
  • Lesser Clarity Potion5
  • Scroll of Healing4
  • Potion of Lesser Invulnerability3
  • Scroll of Regeneration2
  • Scroll of Town Portal1
  • Potion of Healing1

Control groups

Group 12345
Set 22 8 1 1 293
Used 285 44 109 72 89
Actions by type
Right clicks
1953
Selections
534
Control group selections
599
Control groups set
325
Build and train orders
112
Abilities
86
Basic commands
138
Item uses
5
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Glare (Glare#2264)

254 APM

Heroes

  • Demon HunterLevel 5
  • Naga Sea WitchLevel 3

Units

  • Wisp22
  • Druid of the Claw13
  • Archer4
  • Dryad3
  • Goblin Zeppelin1

Buildings

  • Moon Well6
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of Wonders2
  • Hunter's Hall2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Abolish Magic
  • Ultravision
  • Mark of the Claw

Items

  • Anti-magic Potion6
  • Moonstone3
  • Orb of Venom2
  • Potion of Healing2
  • Lesser Clarity Potion2
  • Scroll of Town Portal2
  • Scroll of Healing2
  • Staff of Preservation1
  • Potion of Lesser Invulnerability1

Control groups

Group 123
Set 517 9 5
Used 727 338 160
Actions by type
Right clicks
2240
Selections
739
Control group selections
1225
Control groups set
531
Build and train orders
173
Abilities
113
Basic commands
158
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Human
11,375

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,206 5:09 6,413 10:19 9,619 15:28 12,825 20:38
Army4,820
Economy750
Production490
Technology605
Support4,710
Nightelf
12,825

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,206 5:09 6,413 10:19 9,619 15:28 12,825 20:38
Army4,510
Economy1,320
Production975
Technology850
Support5,170
20:38 / 20:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays