Replay
  • HumanOli
    1. Paladin, level 3
    2. Blood Mage, level 2
  • Night ElfGlare
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:12:24
Patch
2.00
Downloads
27
Secret Valley 2.0
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Dec 11, 2024 by kover2177
Game breakdown

Oli (oli#2963)

208 APM

Heroes

  • PaladinLevel 3
  • Blood MageLevel 2

Units

  • Rifleman13
  • Peasant8
  • Sorceress2

Buildings

  • Farm8
  • Altar of Kings1
  • Blacksmith1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Sanctum1
  • Arcane Vault1

Upgrades

  • GunpowderLevel 3
  • Long Rifles
  • ArmorLevel 2

Control groups

Group 12345
Set 19 4 1 1 326
Used 156 20 107 79 69
Actions by type
Right clicks
1273
Selections
301
Control group selections
431
Control groups set
351
Build and train orders
48
Abilities
31
Basic commands
99
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Glare (Glare#2264)

246 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 2

Units

  • Wisp18
  • Druid of the Claw7
  • Archer4

Buildings

  • Moon Well6
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2

Items

  • Circlet of Nobility1
  • Staff of Preservation1
  • Orb of Venom1
  • Anti-magic Potion1
  • Potion of Healing1

Control groups

Group 123
Set 437 5 2
Used 447 146 163
Actions by type
Right clicks
1231
Selections
361
Control group selections
756
Control groups set
444
Build and train orders
76
Abilities
42
Basic commands
94
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
6,245

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,901 3:06 3,803 6:12 5,704 9:18 7,605 12:24
Army2,975
Economy600
Production490
Technology465
Support1,715
Nightelf
7,605

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,901 3:06 3,803 6:12 5,704 9:18 7,605 12:24
Army2,305
Economy1,080
Production975
Technology650
Support2,595
12:24 / 12:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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