Replay
  • HumanRUNNING
    1. Archmage, level 4
    2. Blood Mage, level 5
  • Night ElfDise
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
vs
Game length
00:15:14
Patch
2.00
Downloads
54
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Dec 9, 2024 by kover2177
Game breakdown

RUNNING (War3MrSun#3115)

287 APM

Heroes

  • ArchmageLevel 4
  • Blood MageLevel 5

Units

  • Footman14
  • Peasant13
  • Rifleman12
  • Sorceress6
  • Priest3

Buildings

  • Arcane Tower9
  • Farm7
  • Scout Tower4
  • Keep2
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Gunpowder
  • Long Rifles

Items

  • Lesser Clarity Potion3
  • Boots of Speed1
  • Dust of Appearance1
  • Scroll of Regeneration1

Control groups

Group 123456
Set 64 191 55 32 1 31
Used 361 475 212 83 2 40
Actions by type
Right clicks
1399
Selections
692
Control group selections
1173
Control groups set
374
Build and train orders
192
Abilities
57
Basic commands
379
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Dise (DiSe22#2860)

217 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 3

Units

  • Wisp22
  • Druid of the Claw7
  • Archer5
  • Dryad2
  • Goblin Zeppelin1

Buildings

  • Moon Well5
  • Ancient of Lore3
  • Tree of Eternity2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Improved Bows

Items

  • Potion of Lesser Invulnerability2
  • Moonstone2
  • Staff of Preservation2
  • Orb of Venom2
  • Boots of Speed1
  • Staff of Teleportation1
  • Anti-magic Potion1
  • Potion of Healing1
  • Scroll of Healing1

Control groups

Group 123456
Set 34 11 6 2 1 2
Used 103 181 25 198 199 203
Actions by type
Right clicks
1244
Selections
698
Control group selections
909
Control groups set
56
Build and train orders
120
Abilities
72
Basic commands
119
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
10,460

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,615 3:48 5,230 7:37 7,845 11:25 10,460 15:14
Army5,685
Economy975
Production490
Technology1,495
Support1,815
Nightelf
9,885

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,615 3:48 5,230 7:37 7,845 11:25 10,460 15:14
Army2,965
Economy1,320
Production795
Technology1,155
Support3,650
15:14 / 15:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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