Replay
  • HumanJeanBonbeur
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 1
  • UndeadGonzoTramer
    1. Crypt Lord, level 3
    2. Death Knight, level 2
vs
Game length
00:13:37
Patch
2.00
Downloads
71
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Dec 8, 2024 by kover2177
Game breakdown

JeanBonbeur (JeanBonbeur#21709)

195 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3
  • PaladinLevel 1

Units

  • Peasant20
  • Footman14
  • Priest5
  • Rifleman3

Buildings

  • Farm9
  • Scout Tower4
  • Altar of Kings2
  • Barracks2
  • Arcane Tower2
  • Guard Tower2
  • Arcane Sanctum2
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1

Upgrades

  • Long Rifles
  • Gunpowder
  • Priest TrainingLevel 2

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Circlet of Nobility1
  • Scroll of Healing1
  • Scroll of Town Portal1
  • Staff of Sanctuary1

Control groups

Group 12345
Set 64 15 14 10 2
Used 374 85 31 158 180
Actions by type
Right clicks
857
Selections
463
Control group selections
828
Control groups set
105
Build and train orders
122
Abilities
20
Basic commands
207
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

GonzoTramer (GonzoTramer#2346)

187 APM

Heroes

  • Crypt LordLevel 3
  • Death KnightLevel 2

Units

  • Ghoul13
  • Acolyte8
  • Obsidian Statue3
  • Crypt Fiend3

Buildings

  • Ziggurat5
  • Tomb of Relics4
  • Spirit Tower2
  • Crypt1
  • Altar of Darkness1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Web

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Potion of Mana1

Control groups

Group 1245
Set 42 5 4 1
Used 268 34 189 93
Actions by type
Right clicks
1235
Selections
353
Control group selections
584
Control groups set
52
Build and train orders
95
Abilities
24
Basic commands
143
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
10,435

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,609 3:24 5,218 6:48 7,826 10:12 10,435 13:37
Army3,180
Economy1,885
Production980
Technology995
Support3,395
Undead
7,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,609 3:24 5,218 6:48 7,826 10:12 10,435 13:37
Army2,805
Economy600
Production520
Technology1,135
Support2,135
13:37 / 13:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays