Replay
  • HumanJeanBonbeur
    1. Archmage, level 4
    2. Mountain King, level 4
    3. Paladin, level 2
  • UndeadGonzoTramer
    1. Lich, level 4
    2. Death Knight, level 2
    3. Dark Ranger, level 1
vs
Game length
00:14:00
Patch
2.00
Downloads
60
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Dec 8, 2024 by kover2177
Game breakdown

JeanBonbeur (JeanBonbeur#21709)

194 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4
  • PaladinLevel 2

Units

  • Peasant18
  • Footman14
  • Gryphon Rider13
  • Rifleman2

Buildings

  • Farm11
  • Scout Tower6
  • Guard Tower3
  • Gryphon Aviary3
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber Harvesting
  • Masonry
  • SwordsLevel 2
  • Animal War Training
  • Armor

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Sanctuary1

Control groups

Group 12345
Set 61 15 10 10 2
Used 351 56 27 146 194
Actions by type
Right clicks
862
Selections
547
Control group selections
774
Control groups set
98
Build and train orders
141
Abilities
22
Basic commands
193
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

GonzoTramer (GonzoTramer#2346)

191 APM

Heroes

  • LichLevel 4
  • Death KnightLevel 2
  • Dark RangerLevel 1

Units

  • Ghoul16
  • Acolyte8
  • Crypt Fiend3
  • Obsidian Statue3

Buildings

  • Ziggurat6
  • Spirit Tower2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy

Items

  • Rod of Necromancy4
  • Sacrificial Skull1
  • Boots of Speed1
  • Potion of Healing1
  • Orb of Corruption1

Control groups

Group 1245
Set 43 4 3 1
Used 257 44 175 82
Actions by type
Right clicks
1367
Selections
359
Control group selections
558
Control groups set
51
Build and train orders
95
Abilities
48
Basic commands
149
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
12,590

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,148 3:30 6,295 7:00 9,443 10:30 12,590 14:00
Army5,940
Economy1,735
Production760
Technology1,115
Support3,040
Undead
8,165

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,148 3:30 6,295 7:00 9,443 10:30 12,590 14:00
Army3,165
Economy600
Production520
Technology1,210
Support2,670
14:00 / 14:00
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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