Replay
  • Night ElfKrasik
    1. Keeper of the Grove, level 6
    2. Demon Hunter, level 1
  • UndeadKraV
    1. Death Knight, level 5
    2. Lich, level 3
    3. Dark Ranger, level 2
vs
Game length
00:18:25
Patch
2.00
Downloads
72
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Dec 8, 2024 by kover2177
Game breakdown

Krasik (krasik#2848)

182 APM

Heroes

  • Keeper of the GroveLevel 6
  • Demon HunterLevel 1

Units

  • Wisp34
  • Archer11
  • Huntress6
  • Glaive Thrower2
  • Goblin Shredder1

Buildings

  • Moon Well7
  • Ancient Protector5
  • Ancient of War3
  • Ancient of Wonders3
  • Tree of Life3
  • Altar of Elders2
  • Hunter's Hall1
  • Tree of Ages1

Upgrades

  • Strength of the Moon

Items

  • Potion of Lesser Invulnerability2
  • Scroll of Healing1
  • Moonstone1

Control groups

Group 123
Set 67 5 9
Used 428 66 30
Actions by type
Right clicks
1136
Selections
914
Control group selections
524
Control groups set
81
Build and train orders
88
Abilities
69
Basic commands
402
Item uses
15
Subgroup switches
0
Units removed from queue
0
Escape presses
9

KraV (Poseidon#23428)

180 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 3
  • Dark RangerLevel 2

Units

  • Ghoul23
  • Acolyte12
  • Gargoyle6
  • Obsidian Statue2
  • Meatwagon1
  • Abomination1

Buildings

  • Ziggurat10
  • Crypt4
  • Nerubian Tower3
  • Tomb of Relics2
  • Altar of Darkness1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Creature Attack
  • Destroyer Form
  • Ghoul Frenzy
  • Disease Cloud

Items

  • Rod of Necromancy5
  • Sacrificial Skull2
  • Potion of Mana2
  • Dust of Appearance1
  • Orb of Corruption1
  • Scroll of Healing1

Control groups

Group 1234
Set 188 75 13 6
Used 463 227 78 0
Actions by type
Right clicks
1298
Selections
598
Control group selections
768
Control groups set
282
Build and train orders
147
Abilities
47
Basic commands
68
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
10,725

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,974 4:36 5,948 9:12 8,921 13:48 11,895 18:25
Army3,395
Economy3,060
Production810
Technology320
Support3,140
Undead
11,895

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,974 4:36 5,948 9:12 8,921 13:48 11,895 18:25
Army4,680
Economy900
Production1,120
Technology1,220
Support3,975
18:25 / 18:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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