Replay
  • Night ElfKrasik
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
    3. Goblin Alchemist, level 2
  • UndeadKraV
    1. Death Knight, level 5
    2. Lich, level 3
    3. Dreadlord, level 3
vs
Game length
00:20:50
Patch
2.00
Downloads
63
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Dec 8, 2024 by kover2177
Game breakdown

Krasik (krasik#2848)

189 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 3
  • Goblin AlchemistLevel 2

Units

  • Wisp37
  • Dryad8
  • Archer3
  • Goblin Shredder2
  • Druid of the Claw2

Buildings

  • Ancient Protector8
  • Moon Well6
  • Ancient of Wonders5
  • Tree of Life4
  • Ancient of Lore3
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Nature's Blessing
  • Abolish Magic
  • Reinforced HidesLevel 2
  • Druid of the Claw TrainingLevel 2
  • Ultravision
  • Well SpringLevel 2
  • Strength of the WildLevel 2
  • Mark of the Claw

Items

  • Scroll of Town Portal3
  • Potion of Lesser Invulnerability2
  • Orb of Venom2
  • Boots of Speed1
  • Staff of Teleportation1
  • Moonstone1
  • Staff of Preservation1
  • Scroll of Healing1

Control groups

Group 123
Set 28 5 4
Used 619 279 26
Actions by type
Right clicks
1295
Selections
1036
Control group selections
924
Control groups set
37
Build and train orders
143
Abilities
96
Basic commands
287
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
7

KraV (Poseidon#23428)

179 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 3
  • DreadlordLevel 3

Units

  • Acolyte16
  • Ghoul16
  • Gargoyle11
  • Obsidian Statue3
  • Frost Wyrm1

Buildings

  • Ziggurat11
  • Spirit Tower5
  • Necropolis3
  • Nerubian Tower3
  • Temple of the Damned3
  • Crypt2
  • Slaughterhouse2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Sacrificial Pit1
  • Boneyard1

Upgrades

  • Creature AttackLevel 3
  • Creature CarapaceLevel 3
  • Stone Form
  • Ghoul Frenzy
  • Destroyer Form
  • Disease Cloud

Items

  • Rod of Necromancy4
  • Sacrificial Skull3
  • Scroll of Healing3
  • Scroll of Town Portal3
  • Potion of Lesser Invulnerability2
  • Dust of Appearance1
  • Potion of Invisibility1
  • Potion of Mana1
  • Orb of Corruption1

Control groups

Group 1234
Set 241 85 22 4
Used 390 212 112 0
Actions by type
Right clicks
1622
Selections
662
Control group selections
714
Control groups set
352
Build and train orders
162
Abilities
47
Basic commands
56
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

NightelfData incomplete
14,605

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,236 5:12 8,473 10:25 12,709 15:37 16,945 20:50
Army2,810
Economy3,580
Production795
Technology1,000
Support6,420

Partial spend: actions with unknown prices are excluded.

Undead
16,945

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,236 5:12 8,473 10:25 12,709 15:37 16,945 20:50
Army4,830
Economy1,875
Production1,550
Technology2,020
Support6,670
20:50 / 20:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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