Replay
  • UndeadRUNNING
    1. Death Knight, level 3
    2. Lich, level 3
    3. Dark Ranger, level 2
  • UndeadYumiko
    1. Death Knight, level 4
    2. Lich, level 3
    3. Dark Ranger, level 3
vs
Game length
00:17:49
Patch
2.00
Downloads
202
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Dec 5, 2024 by kover2177
Game breakdown

RUNNING (War3MrSun#3115)

323 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 3
  • Dark RangerLevel 2

Units

  • Crypt Fiend10
  • Acolyte7
  • Ghoul5
  • Obsidian Statue3
  • Goblin Zeppelin1

Buildings

  • Ziggurat7
  • Halls of the Dead4
  • Tomb of Relics2
  • Graveyard2
  • Black Citadel2
  • Spirit Tower2
  • Altar of Darkness1
  • Crypt1
  • Nerubian Tower1
  • Necropolis1
  • Slaughterhouse1

Upgrades

  • Web
  • Destroyer Form
  • Creature AttackLevel 3
  • Creature Carapace
  • Burrow

Items

  • Scroll of Healing2
  • Rod of Necromancy1
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 63 2 3 1 1 3
Used 1240 592 172 34 271 631
Actions by type
Right clicks
1499
Selections
566
Control group selections
2940
Control groups set
73
Build and train orders
117
Abilities
52
Basic commands
408
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Yumiko (HuyaYumiko#4873)

367 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 3
  • Dark RangerLevel 3

Units

  • Acolyte16
  • Crypt Fiend11
  • Ghoul9
  • Obsidian Statue2
  • Banshee2
  • Gargoyle1

Buildings

  • Ziggurat8
  • Crypt4
  • Black Citadel2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1
  • Temple of the Damned1

Upgrades

  • Cannibalize
  • Burrow
  • Web
  • Creature AttackLevel 2
  • Ghoul FrenzyLevel 2
  • Banshee TrainingLevel 3
  • Destroyer Form

Items

  • Rod of Necromancy2
  • Staff of Teleportation1
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Dust of Appearance1

Control groups

Group 123456
Set 90 19 15 18 17 5
Used 675 529 201 78 460 197
Actions by type
Right clicks
2546
Selections
1021
Control group selections
2140
Control groups set
164
Build and train orders
345
Abilities
67
Basic commands
144
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
12

Timeline

Undead
11,495

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,874 4:27 5,748 8:54 8,621 13:21 11,495 17:49
Army3,590
Economy750
Production520
Technology2,570
Support4,065
UndeadData incomplete
11,445

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,874 4:27 5,748 8:54 8,621 13:21 11,495 17:49
Army4,330
Economy1,200
Production1,275
Technology1,320
Support3,320

Partial spend: actions with unknown prices are excluded.

17:49 / 17:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays