Replay
  • HumanRUNNING
    1. Archmage, level 5
    2. Mountain King, level 5
  • OrcStarbuck
    1. Far Seer, level 6
    2. Tauren Chieftain, level 5
vs
Game length
00:18:21
Patch
2.00
Downloads
132
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Dec 3, 2024 by kover2177
Game breakdown

RUNNING (War3MrSun#3115)

317 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 5

Units

  • Priest15
  • Rifleman13
  • Peasant10
  • Footman8
  • Sorceress3

Buildings

  • Farm6
  • Scout Tower2
  • Arcane Tower2
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Lumber Mill1

Upgrades

  • Long Rifles
  • Gunpowder
  • Priest Training

Items

  • Potion of Lesser Invulnerability3
  • Lesser Clarity Potion3
  • Scroll of Healing2
  • Potion of Healing1
  • Potion of Mana1
  • Scroll of Town Portal1

Control groups

Group 1234567
Set 115 126 76 61 7 4 1
Used 577 595 239 150 160 135 117
Actions by type
Right clicks
1781
Selections
829
Control group selections
1973
Control groups set
390
Build and train orders
202
Abilities
106
Basic commands
430
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Starbuck (drǃbucki#2383)

330 APM

Heroes

  • Far SeerLevel 6
  • Tauren ChieftainLevel 5

Units

  • Peon12
  • Raider7
  • Shaman7
  • Grunt6
  • Troll Headhunter/Berserker6
  • Kodo Beast2

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • War Mill2
  • Great Hall2
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Spirit Lodge1

Upgrades

  • EnsnareLevel 2
  • Shaman Training
  • Berserker Strength

Items

  • Healing Salve8
  • Lesser Clarity Potion7
  • Scroll of Speed4
  • Potion of Lesser Invulnerability4
  • Potion of Healing4
  • Scroll of Healing2
  • Potion of Mana1

Control groups

Group 12345
Set 84 3 1 19 5
Used 841 209 739 455 17
Actions by type
Right clicks
1887
Selections
897
Control group selections
2261
Control groups set
112
Build and train orders
254
Abilities
142
Basic commands
411
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
11,055

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,078 4:35 6,155 9:10 9,233 13:45 12,310 18:21
Army6,235
Economy750
Production490
Technology535
Support3,045
OrcData incomplete
12,310

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,078 4:35 6,155 9:10 9,233 13:45 12,310 18:21
Army4,690
Economy1,670
Production835
Technology415
Support4,700

Partial spend: actions with unknown prices are excluded.

18:21 / 18:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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