Replay
  • Night ElfKrasik
    1. Keeper of the Grove, level 4
  • UndeadLucifer
    1. Death Knight, level 4
    2. Lich, level 2
vs
Game length
00:10:25
Patch
2.00
Downloads
42
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Dec 1, 2024 by kover2177
Game breakdown

Krasik (krasik#2848)

173 APM

Heroes

  • Keeper of the GroveLevel 4

Units

  • Wisp20
  • Archer8
  • Huntress5
  • Glaive Thrower3

Buildings

  • Ancient Protector7
  • Moon Well5
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1

Control groups

Group 123
Set 37 6 6
Used 170 4 24
Actions by type
Right clicks
585
Selections
525
Control group selections
198
Control groups set
49
Build and train orders
52
Abilities
48
Basic commands
284
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Lucifer (국사무쌍#31532)

283 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 2

Units

  • Acolyte10
  • Ghoul8
  • Meatwagon4
  • Gargoyle2
  • Crypt Fiend1
  • Obsidian Statue1

Buildings

  • Halls of the Dead4
  • Ziggurat2
  • Crypt1
  • Altar of Darkness1
  • Necropolis1
  • Tomb of Relics1
  • Graveyard1
  • Slaughterhouse1

Upgrades

  • Cannibalize

Items

  • Rod of Necromancy2
  • Wand of Negation2
  • Dust of Appearance1
  • Potion of Healing1

Control groups

Group 123456
Set 128 7 1 2 3 1
Used 336 15 0 236 161 112
Actions by type
Right clicks
1181
Selections
447
Control group selections
860
Control groups set
142
Build and train orders
70
Abilities
31
Basic commands
172
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
6,380

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,723 2:36 3,445 5:12 5,168 7:48 6,890 10:25
Army2,645
Economy1,200
Production480
Technology0
Support2,055
UndeadData incomplete
6,890

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,723 2:36 3,445 5:12 5,168 7:48 6,890 10:25
Army2,645
Economy975
Production520
Technology1,280
Support1,470

Partial spend: actions with unknown prices are excluded.

10:25 / 10:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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