Replay
  • HumanAg3nt
    1. Archmage, level 5
    2. Mountain King, level 3
    3. Paladin, level 4
  • UndeadSheik
    1. Dreadlord, level 6
    2. Death Knight, level 4
    3. Lich, level 3
vs
Game length
00:27:07
Patch
2.00
Downloads
53
Lost Temple LV
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Nov 28, 2024 by x3-DemoN
Game breakdown

Ag3nt (ag3nt#21617)

205 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 3
  • PaladinLevel 4

Units

  • Peasant18
  • Footman18
  • Dragonhawk Rider14
  • Knight13
  • Gryphon Rider5

Buildings

  • Farm9
  • Scout Tower4
  • Arcane Tower4
  • Arcane Vault3
  • Gryphon Aviary3
  • Lumber Mill2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber Harvesting
  • ArmorLevel 2
  • Cloud
  • Animal War Training
  • Storm Hammers
  • SwordsLevel 2

Items

  • Lesser Clarity Potion15
  • Scroll of Regeneration4
  • Potion of Healing4
  • Staff of Sanctuary3
  • Scroll of Town Portal2
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Staff of Teleportation1
  • Circlet of Nobility1
  • Dust of Appearance1

Control groups

Group 1234
Set 116 36 4 2
Used 506 328 2 95
Group 5790
Set 3 6 1 8
Used 74 19 179 233
Actions by type
Right clicks
2138
Selections
1034
Control group selections
1436
Control groups set
176
Build and train orders
299
Abilities
148
Basic commands
241
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Sheik (sheik#2417)

276 APM

Heroes

  • DreadlordLevel 6
  • Death KnightLevel 4
  • LichLevel 3

Units

  • Acolyte34
  • Crypt Fiend12
  • Ghoul10
  • Gargoyle6
  • Frost Wyrm3
  • Obsidian Statue2

Buildings

  • Crypt11
  • Ziggurat8
  • Tomb of Relics4
  • Nerubian Tower3
  • Necropolis3
  • Spirit Tower3
  • Slaughterhouse2
  • Altar of Darkness1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Boneyard1

Upgrades

  • Creature AttackLevel 2
  • WebLevel 2
  • Creature CarapaceLevel 2
  • Burrow

Items

  • Potion of Mana9
  • Rod of Necromancy4
  • Scroll of Town Portal4
  • Potion of Healing3
  • Scroll of Healing2
  • Sacrificial Skull1
  • Boots of Speed1
  • Tome of Retraining1
  • Circlet of Nobility1
  • Scroll of Protection1
  • Potion of Lesser Invulnerability1
  • Orb of Corruption1

Control groups

Group 1234567
Set 159 9 8 8 8 3 2
Used 1038 218 578 43 88 6 15
Actions by type
Right clicks
2854
Selections
1721
Control group selections
1986
Control groups set
197
Build and train orders
221
Abilities
154
Basic commands
243
Item uses
18
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
20,540

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,546 6:46 11,093 13:33 16,639 20:20 22,185 27:07
Army9,815
Economy1,735
Production760
Technology1,220
Support7,010
UndeadData incomplete
22,185

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,546 6:46 11,093 13:33 16,639 20:20 22,185 27:07
Army6,385
Economy3,225
Production2,810
Technology1,555
Support8,210

Partial spend: actions with unknown prices are excluded.

27:07 / 27:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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