Replay
  • HumanAg3nt
    1. Archmage, level 6
    2. Mountain King, level 4
    3. Paladin, level 3
  • UndeadSheik
    1. Dreadlord, level 8
    2. Death Knight, level 3
    3. Lich, level 4
vs
Game length
00:30:05
Patch
2.00
Downloads
122
Terenas Stand LV
Download map
Highlight
Silver highlight
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Nov 28, 2024 by x3-DemoN
Game breakdown

Ag3nt (ag3nt#21617)

184 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 4
  • PaladinLevel 3

Units

  • Peasant30
  • Footman13
  • Knight8
  • Forest Troll Berserker4
  • Forest Troll Shadow Priest4
  • Gryphon Rider4
  • Dragonhawk Rider3
  • Goblin Zeppelin2
  • Goblin Shredder2
  • Mud Golem2

Buildings

  • Farm9
  • Town Hall4
  • Scout Tower4
  • Arcane Tower4
  • Lumber Mill2
  • Blacksmith2
  • Gryphon Aviary2
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Keep1
  • Castle1

Upgrades

  • Backpack
  • Cloud
  • Lumber Harvesting
  • SwordsLevel 2
  • Animal War Training

Items

  • Lesser Clarity Potion8
  • Scroll of Regeneration6
  • Scroll of Town Portal2
  • Staff of Sanctuary2
  • Scroll of Healing2
  • Staff of Teleportation1
  • Potion of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 143 16 1 1
Used 290 97 0 68
Group 5790
Set 3 10 2 6
Used 35 120 169 195
Actions by type
Right clicks
2403
Selections
1171
Control group selections
974
Control groups set
182
Build and train orders
300
Abilities
189
Basic commands
231
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Sheik (sheik#2417)

257 APM

Heroes

  • DreadlordLevel 8
  • Death KnightLevel 3
  • LichLevel 4

Units

  • Ghoul16
  • Crypt Fiend13
  • Acolyte11
  • Forest Troll Berserker6
  • Goblin Zeppelin5
  • Obsidian Statue5
  • Forest Troll Shadow Priest4
  • Mud Golem2
  • Goblin Shredder1
  • Ogre Mauler1
  • Abomination1

Buildings

  • Crypt6
  • Ziggurat6
  • Altar of Darkness3
  • Nerubian Tower2
  • Tomb of Relics1
  • Necropolis1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Web
  • Disease Cloud

Items

  • Potion of Mana6
  • Rod of Necromancy3
  • Potion of Lesser Invulnerability2
  • Sacrificial Skull1
  • Staff of Teleportation1
  • Dust of Appearance1
  • Potion of Healing1
  • Boots of Speed1
  • Orb of Corruption1
  • Wand of Negation1

Control groups

Group 1234567
Set 160 5 25 22 7 4 1
Used 1038 78 452 87 80 78 18
Actions by type
Right clicks
3311
Selections
1728
Control group selections
1831
Control groups set
224
Build and train orders
188
Abilities
175
Basic commands
195
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

Human
19,295

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,824 7:31 9,648 15:02 14,471 22:33 19,295 30:05
Army8,715
Economy3,790
Production620
Technology1,145
Support5,025
Undead
18,440

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,824 7:31 9,648 15:02 14,471 22:33 19,295 30:05
Army10,370
Economy1,050
Production1,880
Technology1,045
Support4,095
30:05 / 30:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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