Replay
  • OrcSoin
    1. Blademaster, level 7
    2. Shadow Hunter, level 5
  • Night ElfFoggy
    1. Demon Hunter, level 4
    2. Firelord, level 3
    3. Goblin Tinker, level 4
vs
Game length
00:23:20
Patch
2.00
Downloads
100
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.nwg
Uploaded
Nov 20, 2024 by Stowka
Game breakdown

Soin (Test#6032)

332 APM

Heroes

  • BlademasterLevel 7
  • Shadow HunterLevel 5

Units

  • Raider20
  • Peon12
  • Grunt11
  • Spirit Walker8
  • Troll Headhunter/Berserker4
  • Forest Troll Berserker4

Buildings

  • Orc Burrow5
  • Altar of Storms2
  • Stronghold2
  • Voodoo Lounge2
  • Beastiary2
  • Watch Tower2
  • Barracks1
  • War Mill1
  • Tauren Totem1
  • Great Hall1

Upgrades

  • Ensnare
  • Berserker StrengthLevel 2
  • Spirit Walker Training
  • Reinforced Defenses
  • Pillage

Items

  • Healing Salve12
  • Potion of Lesser Invulnerability10
  • Lesser Clarity Potion8
  • Circlet of Nobility7
  • Scroll of Healing5
  • Potion of Mana3
  • Potion of Healing2
  • Dust of Appearance1
  • Scroll of Speed1
  • Scroll of Town Portal1
  • Tome of Retraining1

Control groups

Group 1235
Set 21 31 32 3
Used 620 594 644 32
Group 6789
Set 2 3 1 2
Used 251 159 71 19
Actions by type
Right clicks
3394
Selections
2018
Control group selections
2390
Control groups set
95
Build and train orders
259
Abilities
243
Basic commands
226
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Foggy (Foggy#3929)

281 APM

Heroes

  • Demon HunterLevel 4
  • FirelordLevel 3
  • Goblin TinkerLevel 4

Units

  • Wisp22
  • Druid of the Talon20
  • Archer7
  • Forest Troll Berserker2
  • Forest Troll Shadow Priest1
  • Hippogryph1
  • Faerie Dragon1

Buildings

  • Moon Well12
  • Altar of Elders2
  • Tree of Ages2
  • Ancient of Wonders2
  • Ancient of Wind2
  • Ancient of War1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Druid of the Talon TrainingLevel 3
  • Nature's Blessing

Items

  • Scroll of Healing6
  • Potion of Healing5
  • Moonstone3
  • Potion of Lesser Invulnerability2
  • Orb of Venom2
  • Staff of Teleportation1
  • Boots of Speed1
  • Circlet of Nobility1
  • Staff of Preservation1
  • Scroll of Town Portal1

Control groups

Group 1245678
Set 51 88 1 1 3 3 4
Used 409 396 69 349 188 351 11
Actions by type
Right clicks
2322
Selections
2049
Control group selections
1773
Control groups set
151
Build and train orders
187
Abilities
214
Basic commands
552
Item uses
16
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Timeline

OrcData incomplete
20,925

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,231 6:19 10,463 12:39 15,694 18:59 20,925 25:19
Army8,880
Economy1,285
Production965
Technology880
Support8,915

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
15,165

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,231 6:19 10,463 12:39 15,694 18:59 20,925 25:19
Army4,610
Economy1,660
Production810
Technology1,120
Support6,965

Partial spend: actions with unknown prices are excluded.

25:19 / 25:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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