Replay
  • HumanCc
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 3
  • HumanCas
    1. Goblin Tinker, level 7
    2. Paladin, level 6
vs
Game length
00:24:09
Patch
2.00
Downloads
46
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Nov 19, 2024 by Cas
Game breakdown

Cc (cc20002002#1450)

188 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3
  • PaladinLevel 3

Units

  • Peasant12
  • Rifleman10
  • Footman9
  • Flying Machine3
  • Gryphon Rider1
  • Goblin Shredder1
  • Siege Engine1

Buildings

  • Farm8
  • Scout Tower5
  • Guard Tower4
  • Keep2
  • Castle2
  • Gryphon Aviary2
  • Workshop2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Arcane Tower1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Storm HammersLevel 2
  • GunpowderLevel 2
  • Barrage
  • Long Rifles
  • Flak Cannons

Items

  • Staff of Sanctuary4
  • Scroll of Regeneration3
  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 123457
Set 296 6 1 1 5 5
Used 632 21 8 129 220 33
Actions by type
Right clicks
1972
Selections
812
Control group selections
1043
Control groups set
314
Build and train orders
204
Abilities
48
Basic commands
80
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Cas (EmilyHuttson#1378)

235 APM

Heroes

  • Goblin TinkerLevel 7
  • PaladinLevel 6

Units

  • Peasant19
  • Flying Machine11
  • Footman9
  • Gryphon Rider6
  • Dragonhawk Rider4
  • Knight2
  • Sorceress1

Buildings

  • Farm14
  • Keep2
  • Gryphon Aviary2
  • Castle2
  • Workshop2
  • Barracks1
  • Altar of Kings1
  • Scout Tower1
  • Arcane Tower1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Defend
  • ArmorLevel 3
  • Storm Hammers
  • Flak Cannons
  • Cloud

Items

  • Scroll of Regeneration2
  • Scroll of Healing2
  • Staff of Teleportation1
  • Boots of Speed1
  • Potion of Healing1
  • Scroll of Town Portal1
  • Tome of Retraining1
  • Potion of Lesser Invulnerability1

Control groups

Group 1235
Set 79 239 85 113
Used 235 562 297 59
Actions by type
Right clicks
2312
Selections
961
Control group selections
1153
Control groups set
516
Build and train orders
161
Abilities
51
Basic commands
449
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

HumanData incomplete
11,150

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,401 6:02 6,803 12:04 10,204 18:06 13,605 24:09
Army4,415
Economy900
Production900
Technology1,980
Support2,955

Partial spend: actions with unknown prices are excluded.

Human
13,605

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,401 6:02 6,803 12:04 10,204 18:06 13,605 24:09
Army5,440
Economy1,425
Production1,050
Technology1,775
Support3,915
24:09 / 24:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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