Replay
  • HumanCc
    1. Archmage, level 4
    2. Blood Mage, level 4
  • Night ElfCas
    1. Pit Lord, level 5
    2. Goblin Tinker, level 1
vs
Game length
00:19:36
Patch
2.00
Downloads
43
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Nov 19, 2024 by Cas
Game breakdown

Cc (cc20002002#1450)

207 APM

Heroes

  • ArchmageLevel 4
  • Blood MageLevel 4

Units

  • Peasant14
  • Rifleman8
  • Footman4
  • Priest4
  • Sorceress3

Buildings

  • Farm7
  • Arcane Tower4
  • Scout Tower2
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Blacksmith1
  • Arcane Sanctum1
  • Lumber Mill1

Upgrades

  • Long Rifles
  • Gunpowder

Items

  • Scroll of Regeneration3
  • Scroll of Healing2
  • Lesser Clarity Potion1
  • Staff of Teleportation1
  • Boots of Speed1

Control groups

Group 1234579
Set 86 7 3 1 3 5 2
Used 389 225 11 108 204 22 0
Actions by type
Right clicks
1704
Selections
814
Control group selections
959
Control groups set
107
Build and train orders
171
Abilities
75
Basic commands
179
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Cas (EmilyHuttson#1378)

215 APM

Heroes

  • Pit LordLevel 5
  • Goblin TinkerLevel 1

Units

  • Wisp38
  • Huntress14
  • Dryad13
  • Goblin Shredder2
  • Goblin Zeppelin2

Buildings

  • Moon Well12
  • Ancient Protector3
  • Tree of Ages3
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Lore2
  • Hunter's Hall1
  • Tree of Life1

Upgrades

  • Sentinel
  • Strength of the MoonLevel 2
  • Abolish MagicLevel 2

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1

Control groups

Group 1235
Set 12 144 114 8
Used 33 285 253 28
Actions by type
Right clicks
1744
Selections
899
Control group selections
599
Control groups set
278
Build and train orders
113
Abilities
111
Basic commands
393
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Human
8,100

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,530 4:54 7,060 9:48 10,590 14:42 14,120 19:36
Army3,185
Economy1,050
Production490
Technology995
Support2,380
NightelfData incomplete
14,120

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,530 4:54 7,060 9:48 10,590 14:42 14,120 19:36
Army5,845
Economy2,620
Production970
Technology1,060
Support3,625

Partial spend: actions with unknown prices are excluded.

19:36 / 19:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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